L4ST7T4ND
15th February 2015, 14:32
New Content
Menus You can now choose to display temperature in Celsius or Fahrenheit.
Temperature System Stranded Deep now has a completely new temperature system running in the background. Its based off real world values for the Pacific region. It takes the time, day, month, year and humidity into account when calculating the current temperature and apparent temperature (how hot it feels). The ocean temperature falls off with depth based on real-world values that have been scaled to the game world. This system is still fairly fresh and will be incorporated more fully with your statistics in a future update (taking into account your exertion, whether youre in shade, wet, etc).
Inventory The inventory now displays the property of the first item in a slots stack, i.e: health, durability, servings, etc. (Please note theres a lot of different attributes for items so its possible some might not prioritize the right attribute).
Turtle New creature!
Sting Ray New creature!
Blacktip Reef Shark New creature!
Lion Fish New creature!
Fish New creature! Clown Trigger Fish.
Shipwrecks New shipwrecks! Plane and ship bow.
Door New buildable item! You can now construct a door for your home, similar to a wall.
Cloth New item! You can now find cloth. This item is very much a placeholder and will be generally improved and integrated into more crafting combinations in the future.
Crude Bandage New item! You can now craft a Crude Bandage.
ส่วนปรับอันเก่าที่เด่นๆนะครับ
Raft Motor Fixed raft motor rotating further down with each reload.
Raft Motor Fixed various bugs with durability and speed.
Raft Motor Now has a fuel gauge.
Airtank Fixed infinite Airtank.
Sharks Adjusted spawn amount.
Sharks Improved AI. Different shark species will flee from more dominant species. More aggressive in general.
Sharks Improved AI. Adjusted curiosity; Sharks tracking velocity increased. More aggressive stalking behavior.
Sharks Improved AI. Species are now more dependent on height, i.e: Great Whites will lurk below, Tiger sharks will roam on the surface.
Sharks Fixed a large bug with the sharks biomes.
Sharks More intense and aggressive attacking player animations,.
Crabs Adjusted the crab population amount.
Crabs Adjusted crab calories vs. coconut calories.
Crabs Adjusted cooking time.
Fish Fixed incorrect starting biomes. Fish species should now be correct for the current biome.
Fish Improvements and fixed a large bug with the fish systems bounds checking.
Shipwrecks Boat of doom no longer spawns on the shore.
CD : http://steamcommunity.com/games/313120/announcements/detail/114050436329079771
Menus You can now choose to display temperature in Celsius or Fahrenheit.
Temperature System Stranded Deep now has a completely new temperature system running in the background. Its based off real world values for the Pacific region. It takes the time, day, month, year and humidity into account when calculating the current temperature and apparent temperature (how hot it feels). The ocean temperature falls off with depth based on real-world values that have been scaled to the game world. This system is still fairly fresh and will be incorporated more fully with your statistics in a future update (taking into account your exertion, whether youre in shade, wet, etc).
Inventory The inventory now displays the property of the first item in a slots stack, i.e: health, durability, servings, etc. (Please note theres a lot of different attributes for items so its possible some might not prioritize the right attribute).
Turtle New creature!
Sting Ray New creature!
Blacktip Reef Shark New creature!
Lion Fish New creature!
Fish New creature! Clown Trigger Fish.
Shipwrecks New shipwrecks! Plane and ship bow.
Door New buildable item! You can now construct a door for your home, similar to a wall.
Cloth New item! You can now find cloth. This item is very much a placeholder and will be generally improved and integrated into more crafting combinations in the future.
Crude Bandage New item! You can now craft a Crude Bandage.
ส่วนปรับอันเก่าที่เด่นๆนะครับ
Raft Motor Fixed raft motor rotating further down with each reload.
Raft Motor Fixed various bugs with durability and speed.
Raft Motor Now has a fuel gauge.
Airtank Fixed infinite Airtank.
Sharks Adjusted spawn amount.
Sharks Improved AI. Different shark species will flee from more dominant species. More aggressive in general.
Sharks Improved AI. Adjusted curiosity; Sharks tracking velocity increased. More aggressive stalking behavior.
Sharks Improved AI. Species are now more dependent on height, i.e: Great Whites will lurk below, Tiger sharks will roam on the surface.
Sharks Fixed a large bug with the sharks biomes.
Sharks More intense and aggressive attacking player animations,.
Crabs Adjusted the crab population amount.
Crabs Adjusted crab calories vs. coconut calories.
Crabs Adjusted cooking time.
Fish Fixed incorrect starting biomes. Fish species should now be correct for the current biome.
Fish Improvements and fixed a large bug with the fish systems bounds checking.
Shipwrecks Boat of doom no longer spawns on the shore.
CD : http://steamcommunity.com/games/313120/announcements/detail/114050436329079771