voodabass
30th November 2015, 21:20
http://www.mx7.com/i/df8/No9ZoC.jpg (http://store.steampowered.com/app/313120)
https://www.youtube.com/watch?v=KfZOhOJKRdI http://www.mx7.com/i/cd8/y3KoE8.jpg
64 Bit Only!!!!!!
http://www.mx7.com/i/eb3/8dc3LM.jpg
http://www.mx7.com/i/63f/eJh2o9.jpg
http://www.mx7.com/i/6bf/FBETaX.jpg
http://www.mx7.com/i/123/WkbYfu.png
Update Log
EXPERIMENTAL HOTFIX 0.05.E7
BUG FIXES
- Fixed a bad bug with zones saving empty object data and being regenerated.
- Fixed incorrect sound effects playing for items.
- Fix tree cutting animations and sounds.
- Fixed missing sound when breaking rocks.
- Fixed items falling through campfire.
- Fixed missing Tarp icon.
- Fixed missing Drinkable Coconut icon.
- Fixed being able to open crafting menu when other menus are open.
- Fixed a selected object staying highlighted if Item Highlighting turned off.
- Fixed world seed dialogues input field not auto-highlighting.
- Map Editor: Fixed key bindings not applying.
http://www.mx7.com/i/123/WkbYfu.png
EXPERIMENTAL BUILD 0.05.E6
BUG FIXES
- Fixed fish having incorrect height bounds with new ocean.
- Fixed fish not entering and exiting polling mode correctly resulting in low numbers.
- Fixed building objects creating new instances of their mesh.
- Fixed campfire not snapping to terrain while placing.
- Fixed low generation of potatoes and shipwrecks.
- Fixed using held item when confirming crafting.
- Map Editor: Fixed instances of pooled game objects being visible under terrain.
- Map Editor: Fixed underwater fog not turning off when toggling ocean visibility.
CHANGES
- Improved performance for SLI/Crossfire systems.
- Improved visuals for distant islands (Still a large work in progress).
- Improved opening and closing the crafting menu by toggling with the crafting menu key.
- Improved visibility of menu cursor icon.
- Increased shadow strength for more contrast.
DEV NOTES
- New prefab manager for this build.
- New crafting combination manager for this build.
- New icon and sprite manager for this build.
NEW CONTENT
- Added better Crafting Menu!
The new crafting menus have progressed further and now display the various combinations for a category and the materials required to craft. The scrolling views on the crafting tab is temporary, as are the icons and preview images.
- Added a new building tier Driftwood!
- Added Driftwood Foundation building part.
- Added Driftwood Floor building part.
- Added Driftwood Panel building part.
- Added Driftwood Panel Caps building part.
- Added a new building tier Wood!
- Added Wood Foundation building part.
- Added Wood Floor building part.
- Added Wood Panel building part.
- Added Wood Panel Caps building part.
- Added a new building tier Plank!
- Added Plank Foundation building part.
- Added Plank Floor building part.
- Added Plank Panel building part.
- Added Plank Panel Caps building part.
- Added a new building tier Steel!
- Added Steel Foundation building part.
- Added Steel Floor building part.
- Added Steel Panel building part.
- Added Steel Panel Caps building part.
- Added a new building tier Corrugated!
- Added Corrugated Foundation building part.
- Added Corrugated Floor building part.
- Added Corrugated Panel building part.
- Added Corrugated Panel Caps building part.
- Added a new building tier Cloth/Tarp!
- Added Tarp Panel building part.
- Added Tarp Panel Caps building part.
- Added a new building tier Container!
- Added Shipping Container Panel building part.
- Added a new Salvage part Shipping Container!
- Added a new Salvage part Steel Scrap!
- Added a new Salvage part Corrugated Scrap!
- Added a new Salvage part Plank Scrap!
- Map Editor: Added hotkeys and key binding for camera movement.
- Map Editor: Added hotkeys and key binding for positioning.
- Map Editor: Added hotkeys and key binding for rotating.
- Map Editor: Added hotkeys and key binding for focusing.
- Map Editor: Added hotkeys and key binding for cloning objects.
- Map Editor: Added hotkeys and key binding for deleting objects.
http://www.mx7.com/i/6d5/QDFsAE.png (http://adf.ly/1kahLe)
https://www.youtube.com/watch?v=KfZOhOJKRdI http://www.mx7.com/i/cd8/y3KoE8.jpg
64 Bit Only!!!!!!
http://www.mx7.com/i/eb3/8dc3LM.jpg
http://www.mx7.com/i/63f/eJh2o9.jpg
http://www.mx7.com/i/6bf/FBETaX.jpg
http://www.mx7.com/i/123/WkbYfu.png
Update Log
EXPERIMENTAL HOTFIX 0.05.E7
BUG FIXES
- Fixed a bad bug with zones saving empty object data and being regenerated.
- Fixed incorrect sound effects playing for items.
- Fix tree cutting animations and sounds.
- Fixed missing sound when breaking rocks.
- Fixed items falling through campfire.
- Fixed missing Tarp icon.
- Fixed missing Drinkable Coconut icon.
- Fixed being able to open crafting menu when other menus are open.
- Fixed a selected object staying highlighted if Item Highlighting turned off.
- Fixed world seed dialogues input field not auto-highlighting.
- Map Editor: Fixed key bindings not applying.
http://www.mx7.com/i/123/WkbYfu.png
EXPERIMENTAL BUILD 0.05.E6
BUG FIXES
- Fixed fish having incorrect height bounds with new ocean.
- Fixed fish not entering and exiting polling mode correctly resulting in low numbers.
- Fixed building objects creating new instances of their mesh.
- Fixed campfire not snapping to terrain while placing.
- Fixed low generation of potatoes and shipwrecks.
- Fixed using held item when confirming crafting.
- Map Editor: Fixed instances of pooled game objects being visible under terrain.
- Map Editor: Fixed underwater fog not turning off when toggling ocean visibility.
CHANGES
- Improved performance for SLI/Crossfire systems.
- Improved visuals for distant islands (Still a large work in progress).
- Improved opening and closing the crafting menu by toggling with the crafting menu key.
- Improved visibility of menu cursor icon.
- Increased shadow strength for more contrast.
DEV NOTES
- New prefab manager for this build.
- New crafting combination manager for this build.
- New icon and sprite manager for this build.
NEW CONTENT
- Added better Crafting Menu!
The new crafting menus have progressed further and now display the various combinations for a category and the materials required to craft. The scrolling views on the crafting tab is temporary, as are the icons and preview images.
- Added a new building tier Driftwood!
- Added Driftwood Foundation building part.
- Added Driftwood Floor building part.
- Added Driftwood Panel building part.
- Added Driftwood Panel Caps building part.
- Added a new building tier Wood!
- Added Wood Foundation building part.
- Added Wood Floor building part.
- Added Wood Panel building part.
- Added Wood Panel Caps building part.
- Added a new building tier Plank!
- Added Plank Foundation building part.
- Added Plank Floor building part.
- Added Plank Panel building part.
- Added Plank Panel Caps building part.
- Added a new building tier Steel!
- Added Steel Foundation building part.
- Added Steel Floor building part.
- Added Steel Panel building part.
- Added Steel Panel Caps building part.
- Added a new building tier Corrugated!
- Added Corrugated Foundation building part.
- Added Corrugated Floor building part.
- Added Corrugated Panel building part.
- Added Corrugated Panel Caps building part.
- Added a new building tier Cloth/Tarp!
- Added Tarp Panel building part.
- Added Tarp Panel Caps building part.
- Added a new building tier Container!
- Added Shipping Container Panel building part.
- Added a new Salvage part Shipping Container!
- Added a new Salvage part Steel Scrap!
- Added a new Salvage part Corrugated Scrap!
- Added a new Salvage part Plank Scrap!
- Map Editor: Added hotkeys and key binding for camera movement.
- Map Editor: Added hotkeys and key binding for positioning.
- Map Editor: Added hotkeys and key binding for rotating.
- Map Editor: Added hotkeys and key binding for focusing.
- Map Editor: Added hotkeys and key binding for cloning objects.
- Map Editor: Added hotkeys and key binding for deleting objects.
http://www.mx7.com/i/6d5/QDFsAE.png (http://adf.ly/1kahLe)