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  1. #1
    ชอบโพสต์เป็นชีวิตจิตใจ
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    Cool (PC/Windows) KERBAL SPACE PROGRAM v0.23.0.395 (Early Access) - (3DM) [2013|481MB|SHARED|ONE2UP|ULM]




    Kerbal Space Program: เป็นเกมส์แนว Simulation ที่เราจะต้องทำการสร้างยาน, ออกแบบยาน, คิดคำนวณ และออกสำรวจอวกาศ โดยเป็นเกมส์นึงที่น่าสนใจสำหรับคนที่ชอบเกมแนวอิสระ ซึ่งเกมส์นี้จะให้เราสร้างยานอวกาศไปสำรวจดวงดาวต่างๆในระบบสุริยะที่อยู่ในเกมส์ จุดเด่นของเกมส์นี้คือ สามารถควบคุมได้อย่างอิสระ ไม่ว่าจะเป็นการคำนวณปริมาณเชื้อเพลิง, คำนวณระยะทาง (ถ้าหากคำนวณผิดพลาด ก็จะทำให้ยานระเบิดกลางอากาศ หรือเชื้อเพลิงอาจจะหมดกลางทางก็ได้ ) จึงทำให้เกมส์นี้ต้องใช้ทักษะทางคณิตศาสตร์พอสมควร ถึงจะเล่นได้อย่างราบรื่น สำหรับคนที่ไม่เก่งคณิตศาสตร์ก็เล่นได้และสนุกมากๆ ทำให้เพลินไปหลายชั่วโมงเลยที่ดียวครับ

    Publisher: Squad
    Developer: Squad
    Genre: Indie, Simulation, Early Access
    Language: English





    About the Game:
    -----------------------------------

    Kerbal Space Program is a multi-genre game where players create their own space program. In KSP, you must build space-worthy craft, capable of flying your crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science! The game is being built first as an open sandbox. There are no objectives yet. You're free to build anything you can think of, and fly it wherever you want, even into orbit and out to other planets and moons throughout the Kerbal Solar System.





    Key Features:
    -----------------------------------

    * The Vehicle Assembly Building and the Space Plane Hangar allows players to build spacecraft out of any imaginable combination of parts.
    * Fully-fledged, Physics-based Space Flight Simulation ensures everything will fly (and crash) as it should.
    * Take your Kerbal crew out of the ship and do Extra Vehicular Activities.
    * Fly out to Moons and other Planets.
    * Procedural Terrain delivers detailed terrain at a vast scale. The Kerbal Planet is 600km in radius!
    * Mod-enabled, allows players to create new content and modify the game.
    * Ship systems. Keep an eye out for engine temperatures and fuel levels, and try not to explode.
    * Build ships with multiple stages, and jettison parts away as they burn out.
    * Full control over the ship’s setup allows for complex ships and advanced functionality.
    * Dock spacecraft together to build Space Stations, Massive Starships, or even surface bases on other worlds.
    * Take on Missions to attract interest in your Space Program.
    * Manage your Space Program. Hire astronauts, train them, and send them out into space.
    * Research and Develop new technologies to advance your Space Program.
    * Discover new worlds and expand the scientific knowledge of Kerbalkind.
    * And a whole lot more!

    System Requirement:


    Homepage - http://www.kerbalspaceprogram.net


    โค้ด:
    ==================================== Change in Update Patch v0.23.0 =========================================================
    
    New:
    
    * The Science Archives:
    - Browse through all the science you've done in your Career games in this new section of the R&D Facility. 
    
    * Tweakables:
    - Several parts can now be tweaked individually by right-clicking them during construction. 
    - Landing Gear can be set to start out deployed or retracted, and can also be made steerable.
    - Engines can have a thrust limiter set on them, so you can balance out asymmetrical thruster configurations (or use differential thrust for taxiing).
    - Wheels can be tweaked to have their engines toggled, steering locked, all before launch (and after, of course).
    - Control Surfaces can be tweaked to toggle response to pitch, roll and yaw input individually. 
    
    * Science Revisited:
    - Transmitting scientific data no longer allows you to max out the value of a subject just by repeating the transmission multiple time.
    - Removing the experiment data from some experiment modules (for transmission or by EVA) will render them inoperable.
    - Resetting an experiment can still be done freely as long as the data is not removed from the module.
    
    * Solar System:
    - Added a new Biome Map for Minmus.
    - Cleaned up the Biome Maps for Kerbin and the Mun, to remove areas where Biomes would be detected incorrectly.
    
    * The Lab Module:
    - Added a new part called a Laboratory Module, which allows experiment data and samples to be processed before transmission, increasing their science value.
    - The Lab Module requires 2 crews inside to operate and a whole lot of power as well. 
    - Added a new button to the experiment review dialog to process collected data on the Lab if one is available (and operational) on your vessel.
    
    * EVA Data Transport:
    - Kerbals on EVA can now collect the data from experiment modules and store them on crew-carrying modules.
    - Kerbals can also collect data from other data container modules, including other Kerbals.
    - EVAs can also store samples collected from other experiments on the Lab. 
    
    * Part Tooltips Overhaul:
    - The tooltips that pop up when mousing over a part on the editors have been completely redesigned.
    - The tooltips show essential info only at first, but can be expanded to show more info with RMB.
    - Once expanded, you can right-click again to collapse, or to pin other tooltips if you hover over other parts.
    - Re-organized the part information to group stats for each module and resource container on a part.
    - Added a larger icon for the part on the tooltip itself, featuring a scale to give an idea of size before picking. 
    
    * All-around Optimizations:
    - We've gone over all our code to make sure it runs as efficiently as possible.
    - Upgraded to Unity version 4.2.2 to make full use of its own bugfixes and tweaks.
    - Texture loading has been sped up, loading times are noticeably reduced.
    
    * [Windows-Only] 6-DOF Device Support:
    - 6-DOF input devices such as the Space Navigator are now supported both as camera and flight controllers.
    - Scroll Lock will toggle the device mode in flight.
    - Due to driver limitations this is a Windows-only feature for now. We're ready to implement support in OSX and Linux as soon as those drivers become available.
    
    
    Bug Fixes and Tweaks:
    
    * Parts:
    - The logic for all-vessel resource flow (such as Electric Charge and MonoPropellant) has been re-done. 
    - Fixed those resource containers not being able to drain fully or store an amount larger than their current available space.
    
    * Docking:
    - Fixed an issue that caused docking ports to resume their states incorrectly after docking, making it impossible to undock afterwards.
    - Fixed a big issue with docking operations through physicsless parts in the hierarchy between the port and the original vessel root.
    
    * EVAs:
    - EVAs now use actual resources for their jetpack propellant, instead of their own fuel system. 
    - Fixed an issue with collision resolution that caused EVAs to sometimes fall over and become uncontrollable.
    - Kerbals other than you will now pick themselves up from ragdoll state if they are involved in any 'accidents' or are flat out being used as Kerbowling pins.
    - Parts that land onto splashed-down parts are now considered to be landed. This allows EVAs to walk on floating platforms.
    
    * Other Fixes:
    - The Return key will no longer reset the staging sequence in the Editors, or return you to the Main Menu at KSC.
    - The Main Menu now remembers the 'page' you were at when you left it, so if you return from a loaded game, you'll find it still at the "Start Game" screen.
    - Fixed several issues with joystick axis mapping and indexing.
    - Updated the Input settings screen to expose a few new control options that weren't accessible before.
    - Fixed an issue that could lead to loss of GUI responsiveness after leaving flight during reentry or supersonic flight.
    INFO:



    KERBAL SPACE PROGRAM v0.23.0.395 (Early Access) - (3DM) [December 17, 2013] | 470.39 MB
    uploadmass
    หรือ
    one2up
    หรือ
    shared


    ------------------------------------------------------------------------

    *Click*Download-MOD


    โค้ด:
    รหัสแตกไฟล์: UpLOadED_Zenion@JokergameTH
    joker123
    แก้ไขครั้งสุดท้ายโดย Zenion : 23rd December 2013 เมื่อ 06:52

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  3. #2
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