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  1. #1
    ★ PC Uploader ★
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    Cool [PC] Company of Heroes Blitzkrieg MOD มาคืนชีพสุดยอดเกมวางแผนสงคราม ด้วย MOD อันสมจริงนี้กันเถอะ [GGD/1-PART]



    MOD ONLY - ภายในไฟล์ประกอบไปด้วย
    Blitzkrieg_4.8.6.0_Full
    Blitzkrieg_4.9.6_Patch
    Blitzkrieg_Mappack_I
    Blitzkrieg_Mappack_II


    System Requirements

    OS: Windows XP
    Processor: Pentium 4 @ 2 GHz or Athlon Equivalent
    Memory: 512 MB
    Hard Drive: 6.5 GB Free
    Video Memory: 64 MB
    Sound Card: DirectX Compatible
    DirectX: 9.0
    Keyboard & Mouse
    DVD Rom Drive

    ต้องการตัวเกม Company Of Heroes Complete Edition หากยังไม่มีคลิกที่ข้อความนี้

    ขนาดไฟล์ RAR - 3 GB (2,915,872,420 ไบต์)


    รหัสแตกไฟล์
    friend-sys.blogspot.com

    Blitzkrieg Mod 4.9.7 Patch [Changelog]

    วิธีติดตั้งแบบเล่นได้แน่นอน 100%
    1. แตกไฟล์
    2. ติดตั้งตามขั้นตอน (ต้องมีตัวเกมก่อนด้วยนะ)
    3. Enjoy


    ข้อมูลฝ่ายต่างๆอ้างอิงจาก Forum ผู้พัฒนา Mod นี้

    image links to the trees for an easier view
    American
    UK British Commonwealth
    Wehrmacht
    Panzer Elite

    AMERICAN



    Infantry Company - Airborne Company - Armor Company

    Headquarters


    Engineers - 180 MP (126 MP after Infantry Upgrade) Reinforce Cost: 15 (10 after upgrade)
    Jeep - 240 MP
    50 Cal Jeep - 280 MP (Infantry Only)
    Armored 50 Cal Jeep - 320 MP (Airborne Only)
    Recoilless Rifle Jeep - 280 MP/5 Fuel (Armor Only)
    37mm M3 Light AT Gun - 210 MP Reinforce Cost: 21
    GMC CCKW Truck - 150 MP (Infantry and Airborne can Upgrade with .50 Cal MG Near Motor Pool)
    GMC CCKW Ammunition Transport Truck - 180 MP/25 Muni



    Barracks - 150 MP/15 Fuel


    Riflemen - 240 MP (180 MP after Infantry Upgrade) Reinforce Cost: 24 (18 after upgrade)
    M1917 30 Cal HMG - 270 MP/20 Muni Reinforce Cost: 29
    60mm Mortar - 285 MP/15 Muni OR 81mm Mortar - 330 MP/25 Muni (Infantry Only) Reinforce Cost: 29
    Scout - 160 MP
    Sniper - 350 MP
    Rangers - 360 MP (315 MP after Infantry Upgrade) Reinforce Cost: 30 (25 after upgrade)
    Anti-Tank Team - 330 MP (250 MP after Infantry Upgrade) Reinforce Cost: 41 (31 after upgrade)
    Ranger-Captain - 250 MP
    7-Man Riflemen Squad with 2 BARs - 300 MP (Called in by Ranger Captain) Reinforce Cost: 18
    Tank Commander - 340 MP
    Combat Engineers - 315 MP (Infantry Only; 237 MP after Infantry Upgrade) Reinforce Cost: 26 (18 after upgrade)
    Repair Engineers - 120 MP (Armor Only) Reinforce Cost: 20



    Motor Pool - 250 MP/20 Fuel


    M3 Halftrack - 220 MP/20 Fuel OR M2(A1) Light Halftrack - 200 MP/15 Fuel
    M1 57mm Anti-Tank Gun - 270 MP Reinforce Cost: 23
    M5 L/50 76mm Anti-Tank Gun - 330 MP Reinforce Cost: 20
    M3-T48 Gun Motor Carriage (57mm AT) - 250 MP/20 Fuel
    M16-Gun Quad Motor Carriage Halftrack - 330 MP/35 Fuel (300 MP/30 Fuel after 1st Fuel Depot Upgrade) OR M15A1 Multiple Gun Motor Carriage Halftrack - 375 MP/30 Fuel (345 MP/30 Fuel after 1st Fuel Depot Upgrade)
    M21 Mortar Carrier (81mm M1 Mortar) Halftrack - 400 MP/35 Fuel
    M8 Greyhound Armored Car - 330 MP/30 Fuel (300 MP/25 Fuel after 1st Fuel Depot Upgrade)
    M20 Scout Car - 275 MP/15 Fuel
    M20 Command Car - 350 MP/15 Fuel (Armor Only)
    M8 Scott Howitzer Motor Carriage - 400 MP/40 Fuel (Armor Only)
    M5 Stuart Light Tank - 340 MP/30 Fuel (315 MP/30 Fuel after 1st Fuel Depot Upgrade) OR M24 Chaffee Light Tank - 400 MP/35 Fuel (370 MP/30 Fuel after 1st Fuel Depot Upgrade)
    Dodge WC54 Light Ambulance Truck - 180 MP/5 Fuel (Infantry Only)
    Jeep with a 12-fold Rocket Launcher - 300 MP/35 Fuel (Airborne Only)
    Upgraded Production of the Motor Pool - 50 MP/30 Fuel



    Tank Depot - 300 MP/50 Fuel


    M4 Sherman - 400 MP/40 Fuel (300 MP/30 Fuel after Armor Upgrade)
    M4 "Crocodile" Flamethrower Sherman - 425 MP/60 Fuel (335 MP/45 Fuel after Armor Upgrade)
    M4A3 76(W) Sherman - 430 MP/55 Fuel (335 MP/45 Fuel after Armor Upgrade)
    M4A3E8 Easy Eight Sherman - 500 MP/70 Fuel (Armor Only; 365 MP/52 Fuel after Armor Upgrade)
    M4 (105mm Howitzer) Sherman - 650 MP/80 Fuel (Infantry Only)
    M4A3E2 Jumbo Sherman - 600 MP/80 Fuel (Infantry Only)
    M10 Wolverine Tank Destroyer - 320 MP/35 Fuel
    M18 Hellcat Tank Destroyer - 380 MP/40 Fuel (Armor) and (Airborne Only)
    M36 "Jackson" Tank Destroyer - 700 MP/110 Fuel (Armor Only) OR M36B1 Tank Destroyer (Sherman Chasis) - 700 MP/110 Fuel (Armor Only)
    M26 Pershing - 830 MP/140 Fuel (Armor Only)
    Upgraded Production Level I - 35 Fuel
    Upgraded Production Level II - 40 Fuel (Armor Only)
    Instandsetzungpioniere / Repair Engineers - 75 Muni


    Weapons Support Center - 175 MP/15 Fuel

    Sticky Bombs - 50 MP/25 Muni
    Demolitions - 100 MP/30 Muni
    M1A1 Anti-Tank Mine - 100 MP/30 Muni
    Defensive Smoke Screen (for Shermans) - 150 MP/40 Muni
    Reinforce Tanks with Sandbags - 300 MP/20 Fuel (Armor Only)
    Reinforce Shermans with Side Sidebags, filled with Concrete - 300 MP/20 Fuel (Armor Only)
    Armor-Piercing Bullets for Strafing Run - 100 Muni (Airborne Only)
    Improved Weapon Supply - 100 MP/80 Muni (Airborne Only) (Reduces 101st BAR, Johnson, and Thompson prices)

    Supply Yard - 150 MP/50 Fuel

    Level 1 Production - 150 MP/25 Fuel
    Level 2 Production - 150 MP/50 Fuel
    Level 3 Production - 150 MP/50 Fuel
    Improved Fuel Supply - 150 MP/15 Fuel
    Improved Fuel Supply (Level Two) - 150 MP/35 Fuel


    Special

    30 Cal MG Emplacement - 270 MP/15 Muni OR 50 Cal MG Emplacement - 350 MP/20 Muni (Infantry Only)
    75mm M1A1 Pack Howitzer (From Forward Headquarters) - 325 MP/25 Muni Reinforce Cost: 3
    Medics (From Triage Center) - 200 MP Reinforce Cost: 0


    Infantry Company
    Close-Quarters Battle Squad - 450 MP Reinforce Cost: 36
    Ranger Truck w/ Ranger Infiltration Squad - 500 MP
    Ranger Infiltration Squad - 400 MP Reinforce Cost: 45
    Heavy Ranger Squad with .30 Cal. MG - 400 MP Reinforce Cost: 30 (25 after upgrade)
    107mm (4.2 Inch) M2 Mortar Emplacement - 450 MP/45 Fuel
    76mm AT Gun Emplacement - 300 MP/20 Fuel
    105mm M2A1 L/22.5 Howitzer - 375 MP/20 Fuel
    105mm M2A1 L/22.5 Howitzer Emplacement - 450 MP/35 Fuel
    Howitzer Shoot - 165 Muni
    155mm M1 "Long Tom" Artillery Barrage - 250 Muni


    Airborne Company
    101st Airborne Rangers - 385 MP Reinforce Cost: 34
    82nd Airborne Rangers - 475 MP Reinforce Cost: 44
    101st Airborne Rangers HQ-Squad - 680 MP Reinforce Cost: 46
    Airborne Sniper - 350 MP (Airborne Field Headquarters)
    Airborne Engineers - 680 MP (Airborne Field Headquarters) Reinforce Cost: 23
    Airborne Medics - 150 MP (Airborne Field Headquarters) Reinforce Cost: 0
    101st Airborne Observation Squad - 150 MP Reinforce Cost: 60
    Airborne .30cal HMG - 300 MP/20 Muni Reinforce Cost: 50
    Airborne 81mm Mortar - 350 MP/25 Muni Reinforce Cost: 46
    Airborne M5 L/50 76mm AT Gun - 360 MP Reinforce Cost: 36
    Airborne 75mm M1A1 Pack Howitzer - 350 MP/25 Muni Reinforce Cost: 3
    Quad 50 Cal M55 HMG Trailer - 280 MP/15 Fuel
    Quad 50 Cal M55 HMG Trailer Emplacement - 320 MP/20 Fuel
    Supply Drops with 100 Munition, 40 Fuel, 1 M1917 30 Cal HMG, and 1 60mm Mortar - 300 MP
    Mobile Airborne HQ - 150 MP/15 Fuel
    Air Reconnaissance - 50 Muni
    Strafing Run - 125 Muni
    P-47 Fighter-Bomber with fragmentation bombs - 200 Muni
    P-47 Fighter-Bomber Patrol - 265 Muni


    Armor Company
    M4A3E2(76) "Jumbo" Sherman - 750 MP
    M4 Sherman Calliope T34 Rocket Launcher - 700 MP
    M26 Pershing Ace - 1450 MP OR T26E1 Super Pershing - 1900 MP




    BRITISH COMMONWEALTH



    Royal Artillery - Royal Air Force - Royal Engineers

    HQ Truck




    Lieutenant - 150 MP/15 Fuel
    Sappers - 315 MP Reinforce Cost: 15
    Infantry Section - 435 MP Reinforce Cost: 28
    .55 Cal Boys AT Rifle Team - 250 MP Reinforce Cost: 32
    Vickers Heavy Machine Gun Team - 300 MP/25 Muni Reinforce Cost: 30
    2-Inch (51mm) Ordnance SBML Mortar- 240 MP/15 Muni Reinforce Cost: 30
    Bren Carrier - 340 MP/10 Fuel OR Bren Carrier "Wasp" with Flamethrower - 400 MP/15 Fuel
    Bren Carrier Repair Vehicle - 250 MP/10 Fuel (Engineers Only)
    M5 Stuart "Recce" Light Recon Tank - 300 MP/15 Fuel OR Daimler Scout Car Mk III "Dingo" - 320 MP/10 Fuel



    Field Support Truck - 250 MP/35 Fuel




    Captain - 200 MP/30 Fuel
    7-Man Vickers Squad (Called-in by Captain) - 475 MP Reinforce Cost: 30
    Commandos with Stens - 450 MP Reinforce Cost: 38 OR Royal Engineer Sappers - 390 MP (Engineers Only) Reinforce Cost: 22
    PIAT Anti-Tank Squad - 320 MP Reinforce Cost: 31
    17-Pounder AT Gun - 440 MP Reinforce Cost: 11
    Daimler Mk I Armored Car (40mm) - 300 MP/20 Fuel
    Light Tank Stuart III (M3A1) - 320 MP/30 Fuel (Engineers Only)
    Light Tank Mk VII (A17) Tetrarch (RAF Only) OR Light Tank Mk VII (A17) Tetrarch (CS) (76mm) - 360 MP/25 Fuel (RAF Only)
    C15TA Ambulance Truck - 220 MP/15 Fuel
    Kangaroo Carrier - 300 MP/25 Fuel OR C15TA Armored Truck - 260 MP
    Staghound Armored Car - 340 MP/30 Fuel (Artillery Only)
    4.2-Inch (107mm) Ordnance ML Mortar Team - 440 MP/50 Muni (Artillery Only) Reinforce Cost: 29
    75mm Artillery Autocar - 300 MP/35 Fuel (Artillery Only)
    M3-T48 Gun Motor Carriage (57mm AT) - 250 MP/20 Fuel (Engineers Only)



    Armor Truck - 200 MP/50 Fuel




    Cromwell Command Tank - 300 MP/70 Fuel
    Cruiser Tank Mk VIII (A27M) Cromwell Mk IV - 390 MP/40 Fuel OR Cruiser Tank Sherman V (M4A4) - 350 MP/40 Fuel
    Cruiser Tank Mk VI (A15) Crusader Mk III, AA Mk II - 400 MP/40 Fuel
    Cruiser Tank Mk VIII (A27M) Cromwell Mk VI (95mm Howitzer) - 400 MP/60 Fuel (Artillery) and (RAF Only)
    M10 I/C Achilles Tank Destroyer - 430 MP/65 Fuel
    Cruiser Tank Sherman VC Firefly - 550 MP/80 Fuel
    Tank Commander - 340 MP
    Cruiser Tank Comet I (A34) - 650 MP/100 Fuel (Engineers Only)
    Infantry Tank Mk IV (A22) Churchill Mk IV (57mm 6 Pdr) - 480 MP/50 Fuel (Engineers Only)
    Infantry Tank Mk IV (A22) Churchill Mk VI (75mm & HE Rounds) - 500 MP/60 Fuel (Engineers Only)
    Infantry Tank Mk IV (A22) Churchill Mk V (95mm Howitzer) - 400 MP/50 Fuel (Engineers Only)


    Special

    3-Inch Mortar Emplacement - 380 MP/25 Muni (330 MP/20 Muni after Engineers Upgrade)
    Vickers MG Emplacement - 300 MP/15 Muni (260 MP/10 Muni after Engineers Upgrade)
    40mm Bofors Mk I L/60 AA Gun - 300 MP/15 Fuel
    40mm Bofors Mk I L/60 AA Emplacement - 380 MP/15 Fuel (330 MP/10 Fuel after Engineers Upgrade)
    17-Pounder AT Gun Emplacement - 360 MP/ 25 Fuel (320 MP/20 Fuel after Engineers Upgrade)
    6-Pounder Anti Tank Gun - 270 MP (From Officer's HQ Glider) Reinforce Cost: 7
    Secured Resourcing (Available From Any Command Truck) - 250 MP/25 Fuel
    Remove Speed Governors (Available From Any Command Truck) - 150 MP/10 Fuel


    Royal Artillery
    Artillery Spotter - 150 MP
    105mm Priest Self-Propelled Artillery - 780 MP
    87.6mm QF 25 Pounder Mk II L/28 Howitzer - 375 MP/20 Fuel
    87.6mm QF 25 Pounder Mk II L/28 Howitzer Emplacement - 450 MP/35 Fuel
    Fake Dummy 25 Pounder Emplacement - 50 MP


    RAF Glider with Sten Commandos - 525 MP
    Commandos with Stens - 450 MP Reinforce Cost: 38
    Commandos with Lee-Enfields - 450 MP Reinforce Cost: 38
    Commando Sniper - 350 MP
    Commando PIAT AT Squad - 400 MP Reinforce Cost: 41
    Commando, with Boys AT Rifle - 200 MP
    Commando Vickers MG Team - 300 MP/25 Muni Reinforce Cost: 40
    Commando 3-Inch (81mm) Mortar Team - 330 MP/25 Muni Reinforce Cost: 39
    Commando Captain - 260 MP


    RAF Heavy Glider with Tetrarch - 450 MP
    Tetrarch - OR Tetrarch with CS-76mm Howtizer - 360 MP/25 Fuel
    Bren Carrier - 340 MP/10 Fuel
    SAS Commando Jeep with 3 Machine Guns - 260 MP/5 Fuel
    M2A4 Field Gun - 350 MP/25 Muni Reinforce Cost: 13 MP/2 Muni
    6-Pounder Anti Tank Gun - 270 MP Reinforce Cost: 7

    SAS Commandos - 650 MP (RAF Call-in Only) Reinforce Cost: 47
    Air Reconnaissance - 50 Muni
    Typhoon Fighter-Bomber with fragmentation bombs - 135 Muni
    Typhoon Fighter-Bomber with Incendiary Bombs - 165 Muni
    Typhoon Fighter-Bomber with Armor Piercing Rockets - 200 Muni


    Royal Engineers
    Churchill AVRE - 720 MP
    Churchill Mk VII (A22F) "Crocodile" Ace - 1100 MP
    2 M4A3 76(W) Shermans Call-In - 820 MP
    Royal Engineer Glider w/ RE Sappers Call-In - 500 MP
    Infantry Section with Bren (Called in by Vet 3 Churchill Mk VI) - 500 MP Reinforce Cost: 28




    WEHRMACHT



    Defensive Doctrine - Blitzkrieg Doctrine - Terror Doctrine

    Headquarters


    Pioneers - 180 MP Reinforce Cost: 15
    Motorcycle - 210 MP OR VW Type 166 Schwimmwagen - 240 MP
    37mm PaK 36 L/46.5 AT Gun - 210 MP Reinforce Cost: 21
    Opel Blitz Truck - 150 MP
    Demolitions - 100 MP/30 Muni
    Escalate to Skirmish Phase - 50 MP/15 Fuel
    Escalate to Assault Phase - 50 MP/30 Fuel
    Escalate to Endsieg Phase - 75 MP/40 Fuel


    Wehrmacht Quarters - 150 MP/15 Fuel


    Volksgrenadiers - 265 MP Reinforce Cost: 22
    Aufklaerer - 160 MP
    MG42 HMG Squad - 350 MP/30 Muni Reinforce Cost: 29
    Sniper - 350 MP
    Gr.34 8cm Mortar - 330 MP/25 Muni Reinforce Cost: 29
    Grenadiers - 410 MP Reinforce Cost: 35
    Panzerjaegers - 360 MP Reinforce Cost: 45
    Officer - 260 MP



    Krieg Barracks - 300 MP/20 Fuel


    PaK 38 50mm Anti Tank Gun - 270 MP Reinforce Cost: 31OR 75mm le.IG 18 L/11.2 Light Infantry Gun - 350 MP/25 Muni
    75mm PaK 40 L/46 Anti Tank Gun - 360 MP Reinforce Cost: 28
    88mm PaK 43 AT Gun - 480 MP (Defensive Only) Reinforce Cost: 39
    Sd.Kfz. 251 Halftrack - 220 MP/20 Fuel
    Sd.Kfz. 251/1 Stormtrooper Halftrack - 250 MP/20 Fuel (Blitzkrieg Only)
    Sd.Kfz. 251/2 Halftrack (81mm s.GrW) - 450 MP/35 Fuel
    Sd.Kfz. 251/7 Halftrack (28mm sPzB) - 300 MP/35 Fuel (Defensive Only)
    Sd.Kfz. 251/10 Halftrack (37mm PaK) - 280 MP/30 Fuel (Blitzkrieg Only)
    Sd.Kfz. 251/9 Halftrack (75mm KwK) - 300 MP/35 Fuel (Defensive Only)
    Sd.Kfz. 251/22 Halftrack (75mm PaK 40) - 300 MP/35 Fuel
    Sd.Kfz. 251/17 Halftrack (20mm FlaK) - 300 MP/35 Fuel (Defensive Only)
    Sd.Kfz. 251/16 Flamethrower Halftrack - 275 MP/35 Fuel (Terror Only)
    Sd.Kfz. 234/1 Armored Car (20mm KwK) - 325 MP/25 Fuel (Terror) and (Blitzkrieg Only)
    Sd.Kfz. 234/2 "Puma" Armored Car (50mm KwK) - 370 MP/35 Fuel OR Sd.Kfz. 234/3 Armored Car (75mm KwK) - 350 MP/40 Fuel
    Flakpanzer 38(t) "Gepard" (Sd.Kfz. 140) - 320 MP/30 Fuel (Defensive Only)
    150mm Nebelwerfer Rocket Battery - 300 MP (Terror Only) Reinforce Cost: 27
    Opel Maultier with Panzerwerfer 42 (Sd.Kfz. 4/1) - 400 MP/50 Fuel (Blitzkrieg Only)
    Sd.Kfz. 251/1-II "Stuka-zu-Fuss" Halftrack - 400 MP/50 Fuel (Terror Only)
    Sd.Kfz. 11 Ammunition Transport - 200 MP/20 Fuel/25 Muni



    Panzer Factory - 325 MP/50 Fuel


    Panzer IV Ausf. E (Sd.Kfz.161) - 460 MP/50 Fuel (Terror Only)
    Panzer IV Ausf. F2 - 460 MP/60 Fuel (Terror Only)
    Panzer IV Ausf. D - 400 MP/40 Fuel (Blitzkrieg Only; 350 MP/30 Fuel after Blitzkrieg Upgrade)
    Panzer IV Ausf. H - 550 MP/80 Fuel (Blitzkrieg Only; 450 MP/55 Fuel after Blitzkrieg Upgrade)
    Panzer IV Ausf. J (Slow Turret) - 410 MP/45 Fuel (Blitzkrieg Only)
    StuG IV - 400 MP/40 Fuel OR Sturmgeschuetz (StuG) III (Sd.Kfz. 142/1) - 350 MP/40 Fuel (Terror and Blitzkrieg Only)
    Marder I - 360 MP/40 Fuel (Defensive Only)
    Jagdpanzer IV/48 (Sd.Kfz. 162) - 500 MP/60 Fuel (Defensive Only)
    Jagdpanzer IV/70(A) (Sd.Kfz. 162/1) - 580 MP/80 Fuel (Defensive Only)
    Flakpanzer IV "Moebelwagen" (Sd.Kfz. 161/3) - 450 MP/45 Fuel (Defensive Only)
    Sd.Kfz. 138/1 "Grille" Ausf. M (Defensive Only) - 600 MP/70 Fuel/50 Muni OR Sturmpanzer IV "Stupa" (Sd.Kfz. 166) - 600 MP/100 Fuel/50 Muni (Defensive Only)
    Ostwind Flakpanzer - 500 MP/55 Fuel (Blitzkrieg Only; 400 MP/45 Fuel after Upgrade)
    StuH 42 - 480 MP/ 60 Fuel (Blitzkrieg Only)
    Tank Commander - 340 MP (Defensive Only)
    Instandsetzungpioniere / Repair Engineers - 75 Muni



    Heavy Panzer Factory - 400 MP/60 Fuel


    Pz.Kpfw. V Ausf. G Panther (Sd.Kfz. 171) - 890 MP/155 Fuel (Terror Only)
    Pz.Kpfw. V Ausf. A Panther (Sd.Kfz. 171) - 770 MP/140 Fuel (Blitzkrieg Only)
    Pz.Kpfw. VI Ausf. E Tiger (Sd.Kfz. 181) - 950 MP/165 Fuel (Terror Only)
    Pz.Kpfw. VI Ausf. E Tiger "Late Version" (Sd.Kfz. 181) - 975 MP/170 Fuel (Blitzkrieg Only)
    Pz.Kpfw. VI Ausf. B "Koenigstiger" (Sd.Kfz. 182) (With Top MG42) - 1400 MP/210 Fuel (Terror Only) OR Pz.Kpfw. VI Ausf. B "Koenigstiger" (Sd.Kfz. 182) (No Top MG42) - 1200 MP/200 Fuel (Terror Only)
    Tank Commander - 340 MP (Blitzkrieg and Terror Only)
    Upgraded Production - 75 Fuel
    Instandsetzungpioniere / Repair Engineers - 75 Muni

    Special

    MG42 Emplacement - 330 MP/15 Muni
    Bunker - 550 MP (450 MP after Defensive Upgrade)
    Goliath - 50 MP/50 Muni (Buildable from Bunker) (50 MP/37 Muni after Terror Upgrade)
    Medics - 200 MP (Buildable from Medic Bunker)

    Defensive Emplacements & Call-Ins
    20mm Flak 38 L/65 AA Gun - 285 MP/10 Fuel
    20mm Flak 38 L/65 AA Gun Emplacement - 350 MP/20 Fuel
    88mm FlaK 36 L/56 AT/AA Gun - 400 MP/50 Fuel
    88mm FlaK 36 L/56 AT/AA Gun Emplacement - 520 MP/70 Fuel
    75mm Pantherturm Bunker - 500 MP/60 Fuel
    75mm PaK 40 L/46 AT Emplacement - 300 MP/20 Fuel
    105mm le.FH 18M L/28 Howitzer - 375 MP/20 Fuel
    105mm le.FH 18M L/28 Howitzer Emplacement - 450 MP/35 Fuel
    Jagdpanzer Tiger (p) "Elefant" (Sd. Kfz 184) - 1500 MP
    280mm Rocket Artillery - 200 Muni

    Blitzkrieg Call-Ins
    Stormtroopers - 450 MP (400 MP from Stormtrooper Halftrack) Reinforce Cost: 37
    Demolition Stormtroopers - 250 MP Reinforce Cost: 42
    Suppression Stormtroopers - 500 MP Reinforce Cost: 42
    Command Stormtroopers - 400 MP (Only Buildable from Stormtrooper Halftrack) Reinforce Cost: 42
    Random Call-In that gives either StuG IV "Late Version" + Grenadiers with LMG42 OR Panzer IV Ausf. J + Volksgrenadiers with MG34 OR StuG III + Volksgrenadiers with 4 MP40s - 850 MP OR Panzer IV Ausf. J + Stormtroopers with Panzershreck + 3 StG 44s
    Tiger Ace (with Vet 2 Tank Commander) - 1550 MP




    Panzer Elite



    Scorched Earth Tactics - Luftwaffe Tactics - Tank Hunter Tactics

    Headquarters



    Panzergrenadiers - 360 MP Reinforce Cost: 30
    Kettenkrad - 160 MP
    VW Type 128 Schwimmwagen - 250 MP
    37mm PaK 36 L/46.5 AT Gun - 210 MP Reinforce Cost: 21
    Opel Blitz with 20mm Flak 38 - 330 MP/15 Fuel

    Kampfgruppe Kompanie - 150 MP/10 Fuel


    Assault Pioneers - 390 MP Reinforce Cost: 32
    Assault Grenadier Heavy Infantry - 415 MP Reinforce Cost: 36
    MG42 HMG Team - 350 MP/30 Muni Reinforce Cost: 29
    Tank Buster Heavy Infantry - 360 MP Reinforce Cost: 45
    Hauptsturmfuehrer - 400 MP Reinforce Cost: 48
    Heavy Waffen-SS Squad - 550 MP (Call-In by Hauptsturmfuhrer) Reinforce Cost: 32
    Tank Commander - 340 MP
    Sniper - 350 MP (Scorched Earth) and (Luftwaffe Only)
    120mm s.GrW 42 Heavy Mortar Team - 450 MP/70 Muni (Scorched Earth Only) Reinforce Cost: 29
    Kampfgruppe Kompanie Upgrade - 20 Fuel (Scorched Earth Only)



    Logistik Kompanie - 250 MP/25 Fuel


    Sd.Kfz. 221 Scout Car (MG34) - 300 MP/10 Fuel (275 MP/10 Fuel after upgrading Panzer Kompanie Building)
    Sd.KfZ. 221 Armored Car (28mm sPzB) - 320 MP/15 Fuel
    Sd.Kfz. 222 Armored Car (20mm KwK) - 300 MP/25 Fuel OR Sd.Kfz. 250/9 Halftrack (20mm KwK) - 300 MP/25 Fuel
    Sd.Kfz. 250/1 Halftrack (MG34) - 300 MP/15 Fuel
    Sd.Kfz. 250/7 Halftrack (81mm s.GrW) - 375 MP/35 Fuel
    Sd.Kfz. 250/10 Halftrack (37mm PaK) - 280 MP/20 Fuel OR Sd.Kfz. 250/8 Halftrack (75mm KwK) - 320 MP/25 Fuel
    Sd.Kfz. 251/8-I Ambulance Halftrack - 220 MP/15 Fuel
    Sd.Kfz. 250/3 "Vampire" Light Radio Halftrack (Luftwaffe Only) - 220 MP
    PaK 38 50mm AT Gun - 270 MP Reinforce Cost: 31
    75mm PaK 40 L/46 AT Gun - 360 MP Reinforce Cost: 28 OR Sd.Kfz. 234/4 Armored Car "Puma" (75mm PaK 40) - 390 MP/45 Fuel
    Sd.Kfz. 252 Light Ammunition Halftrack - 220 MP/25 Fuel/25 Muni
    150mm Nebelwerfer Rocket Battery - 300 MP (Luftwaffe Only) Reinforce Cost: 27
    210mm Nebelwefer 42 Rocket Launcher - 450 MP (Scorched Earth Only) Reinforce Cost: 35
    Light Observation Halftrack - 220 MP/10 Fuel (Scorched Earth Only)
    Hotchkiss Light Tank - 280 MP/45 Fuel (Tank Hunter Only)
    Logistik Kompanie Upgrade - 30 Fuel



    Panzer-Support Kommand - 550 MP/60 Fuel


    Panzer IV Ausf. E - 460 MP/50 Fuel OR Panzer IV Ausf. F1 - 500 MP/55 Fuel (Tank Hunter Only)
    Panzer IV Ausf. F2 - 460 MP/50 Fuel (Scorched Earth and Luftwaffe Only)
    Panzer IV Ausf. H - 580 MP/80 Fuel (Tank Hunter Only) OR Panzer IV Ausf. J (Slow Turret) - 550 MP/60 Fuel (Tank Hunter Only)
    Flammpanzer 38(t) Flammenhetzer (Sd.Kfz 138/2) - 400 MP/60 Fuel (Scorched Earth Only)
    Beobachtungspanzer IV - 550 MP/70 Fuel (Scorched Earth Only)
    Wespe 105mm SP Artillery - 500 MP/45 Fuel (Scorched Earth Only)
    Wirbelwind Flak Panzer - 500 MP/55 Fuel (Luftwaffe Only)
    Pz.Kpfw. V Ausf D. Panther - 680 MP/110 Fuel (Luftwaffe Only)
    Bergetiger Repair and Recovery Vehicle - 450 MP/50 Fuel
    Upgraded Production - 75 Fuel
    Instandsetzungpioniere / Repair Engineers - 75 Muni



    Panzer-Jager Kommand - 350 MP/50 Fuel


    Panzerjaeger 39H(f) Marder I (Sd.Kfz. 135) - 360 MP/40 Fuel OR Marder III - 360 MP/40 Fuel (320 MP/35 Fuel after TH Upgrade)
    Hetzer - 450 MP/50 Fuel (400 MP/40 Fuel after TH Upgrade) OR Jagdpanzer IV/48 - 500 MP/60 Fuel (450 MP/50 Fuel after TH Upgrade)
    Jagdpanzer IV/70(V) - 600 MP/85 Fuel (Tank Hunter Only; 540 MP/70 Fuel after Upgrade)
    Jagdpanther - 1000 MP/180 Fuel (Tank Hunter Only; 900 MP/160 Fuel after Upgrade)
    Sd.Kfz. 164 Nashorn - 560 MP/75 Fuel (Scorched Earth and Tank Hunter Only) (500 MP/60 Fuel after Tank Hunter Upgrade)
    Upgraded Production - 75 Fuel
    Instandsetzungpioniere / Repair Engineers - 75 Muni



    Infantry Support Center - 150 MP/10 Fuel

    Defensive Operations - 150 MP/30 Muni
    Field Craft - 160 MP/20 Muni
    Veteran Sergeant - 240 MP/40 Muni
    Advanced Repair - 220 MP/35 Muni
    Increase Squad Sizes - 160 MP/25 Muni


    Special

    MG42 Emplacement - 330 MP/15 Muni (Built by Assault Pioneers)
    Bunker - 550 MP
    Goliath - 50 MP/50 Muni (Buildable from Bunker or Ammunition Halftrack)
    FPB 3 Luftlande Pioneers - 360 MP (Buildable from Forward Headquarters) (Luftwaffe Only) Reinforce Cost: 35

    Scorched Earth
    Sabotage-Squad - 350 MP Reinforce Cost: 32
    150mm Hummel Self-Propelled Artillery - 800 MP
    120mm s.GrW 42 Heavy Mortar Bunker - 800 MP/120 Muni (Built by Assault Pioneers)
    Random Call-in with either Sherman "Beutepanzer" (76mm) OR Sherman "Beutepanzer" Firefly - 750 MP


    Luftwaffe
    FjR 5 Fallschirmjaegers - 550 MP Reinforce Cost: 45
    Gebirgsjaegers - 550 MP Reinforce Cost: 45
    FPB 3 Luftlande Pioneers - 420 MP Reinforce Cost: 35
    Flakvierling 38 20mm AA Gun - 300 MP/20 Fuel
    Fortified 20mm FlaK 38 L/65 AA Emplacement - 360 MP/25 Fuel
    88mm FlaK 36 L/56 AT/AA Gun - 400 MP/50 Fuel
    88mm FlaK 36 L/56 AT/AA Emplacement - 520 MP/70 Fuel
    LeIG-18 Infantry Gun - 100 Muni (Called-in by Gebirgsjaeger)
    Supply Drop with HMG42 and 81mm Mortar - 75 Muni (Called-in on Luftwaffe Squads)
    Focke-Wulf Bombing Run - 215 Muni OR Stuka Bombing Run - 125 Muni

    Jagdpanzer VI Jagdtiger - 2000 MP (Tank Hunter Call-in Only)

    OTHER INFO

    Veterancy is stacked, so for example, if a unit's fire rate is 1, and it gets +5% at vet 1, it is now 1.05. If it gets +5% again at vet 2, it is now 1.1025.

    Tank Commander Veterancy

    Vet 1
    Tank Commander has a very small health regeneration by default, this gets an extra +0.022
    +15% accuracy
    -10% received accuracy
    +10% penetration
    Vet 2
    Tank Commander gets changed from "Infantry" target type to "Infantry_Rifleman_Elite". This makes him harder to kill
    +25% accuracy
    -20% received accuracy
    +20% penetration
    Vet 3
    Tank Commander gets +20% max health
    +35% accuracy
    -30% received accuracy
    +30% penetration

    M8 Greyhound Veterancy
    Vet 1
    +25% Speed
    Vet 2
    +50% Weapon Penetration
    Vet 3
    +25% Weapon Damage

    M16 Quad .50 Cal Halftrack Veterancy
    Vet 1
    +25% Speed
    Vet 2
    +25% Accuracy
    Vet 3
    +25% Damage

    Stuart "Recce" Veterancy
    Vet 1
    +25% Speed
    Vet 2
    +25% Accuracy
    Vet 3
    +25% Damage

    At each level, the Recce also gets some sort of "critical" reduction. I'm not sure what this means but I think it means critical hits like damaged engine or immobilized happen less. I also know that a vet 3 recce can survive a panzershreck hit, while a vet 0 recce dies in a single hit. So this must also affect that.

    Sniper Veterancy
    Vet 1
    +5% Accuracy
    -5% Received Accuracy
    -5% Received Suppression
    +10% Weapon Fire Rate
    Vet 2
    +5% Accuracy
    -5% Received Accuracy
    -5% Received Suppression
    +10% Weapon Fire Rate
    Vet 3
    +5% Accuracy
    -6% Received Accuracy
    -6% Received Suppression
    +10% Weapon Fire Rate
    +5% Max Health
    "Sprint" ability changed to "Super Sprint" ability
    Vet 4
    +5% Accuracy
    -6% Received Accuracy
    -6% Received Suppression
    +10% Weapon Fire Rate
    +.011 Health Regeneration
    +7% Max Health
    Vet 5
    +5% Accuracy
    -6% Received Accuracy
    -6% Received Suppression
    +10% Weapon Fire Rate
    +7% Max Health
    +.011 Health Regeneration
    Target type changed from "Infantry" to "Heroic"

    In general, most infantry units in the game have the exact same veterancy bonuses as the sniper (vet for US/CW/PE/WH sniper is the same) EXCEPT that they don't get a faster fire rate. All else is the same. Even the anti-tank squads have this, so even at vet 5, a bazooka team cannot penetrate more armor.

    - Units that can throw grenades or explosives also get increased range for them at vet 2 usually.
    - Volksgrenadiers get increased panzerfaust range at vet 3, and a sprint that breaks suppression at vet 4.
    - Artillery gets the same bonuses at each vet level as normal infantry, except at each level they also get -10% scatter, so their shells are more accurate. For example, a vet 4 priest is extremely accurate and its shells will almost always land exactly where they are aimed at.

    Veterancy also stacks the percentages, so if a freshly built squad at vet 0 has an accuracy of .5, then at vet 5 their accuracy is .638. If at vet 0, a unit has received accuracy of 1, then at vet 5 it will be .687.


    Capture Rates

    Riflemen: 1.5
    Engineers: 0.4
    Pioneers: 0.4
    Sappers: 0.8
    101st/82nd Airborne: 1.25
    Rangers: 1.25
    Panzergrenadiers: 0.75
    Waffen-SS Squad: 1.25
    Hauptsturmfuehrer: 1.25
    Grenadiers: 1.5
    Stormtroopers: 1.5
    Tanks from Wehrmacht Blitzkrieg Doc: 0.25
    Scout Car/Kettenkrad/Schwimm: 1
    Armor Doc Jeep/M8 Greyhound/Halftrack: 1
    Almost every other squad: 1



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    ติดปัญหา โหลดไม่ได้ ไฟล์เสีย ลงไม่ได้ ติดต่อที่เพจ Friendly System โดยตรงได้เลยครับ
    joker123
    แก้ไขครั้งสุดท้ายโดย arkstory : 10th March 2017 เมื่อ 14:50 เหตุผล: เพิ่มลิ้งค์แพช 4.9.7

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