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- Dota 2 Test Build Update - April 12, 2012 เพิ่มโหมด Random Draft
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Dota 2 Test Build Update - April 12, 2012 เพิ่มโหมด Random Draft
Brewmasters Unreleased Portrait
Phantom Lancers Unreleased Portrait
Chaos Knights Unreleased Portrait
Meepo s Unreleased Portrait
GAMEPLAY
- Enabled Random Draft mode!
- Enabled Lone Druid in Captain's Mode.
- Ancient Apparition: Fixed Ice Blast impact damage not hurting illusions.
- Ancient Apparition: Fixed Chilling Touch affecting Spirit Bear and Warlock's Golem.
- Axe: Fixed Culling Blade ending after death effects like Diabolic Edict and Epicenter.
- Bane: Fixed Nightmare putting Juggernaut to sleep while Omnislashing.
- Bane: Fixed Fiend's Grip doing one tick less damage than it should have.
- Batrider: Fixed Firefly destroying trees in a bigger aoe than intended.
- Batrider: Fixed Flamebreak hitting magic immune units (6.74b change).
- Bloodseeker: Fixed Rupture interaction with spells like Omnislash, Ball Lightning, etc.
- Faceless Void: Fixed Chronosphere not freezing invulnerable towers.
- Juggernaut: Fixed Omnislash considering ancients as valid targets.
- Juggernaut: Fixed Omnislash ending prematurely if a target becomes invulnerable.
- Lifestealer: Fixed being able to hide inside an enemy Spirit Bear/Golem with Infest (wasn't doing damage to it though)
- Lifestealer: Fixed Infest not removing buffs before jumping in.
- Lifestealer: Fixed Feast bonus damage type allowing it to critical strike.
- Lion: Fixed Mana Drain missing its last 1/4 tick.
- Lone Druid: Fixed Entangle not affecting magic immune units.
- Lone Druid: Fixed Entangle not interrupting channeling spells.
- Mirana: Fixed Moonlight Shadow not affecting allied units sometimes (Disrupted, Phase Shifted, etc).
- Morphling: Fixed Replicate being castable on Spirit Bear and Warlock Golem.
- Outworld Destroyer: Fixed Sanity's Eclipse mana drain logic.
- Puck: Fixed Ethereal Jaunt not dodging projectiles properly.
- Pudge: Reduced the delay before being able to issue orders after Meat Hook.
- Razor: Fixed some bugs with Unstable Current killing a target after its ability starts (like Omnislashing while dead).
- Razor: Fixed Plasma Field not giving aoe vision following Razor.
- Slardar: Fixed Slithereen Crush affecting couriers.
- Silencer: Fixed Global Silences affecting couriers abilities.
- Spectre: Fixed permanently losing the ability to block creeps after the first Spectral Dagger use.
- Spirit Breaker: Fixed being unable to target magic immune units with Netherstrike.
- Sven: Fixed Great Cleave working on denies.
- Tinker: Fixed March of the Machines spawn per second from 30 to 24.
- Tinker: Fixed March of the Machines movement speed from 500 to 400.
- Tinker: Fixed Heat Seeking Missle hitting Spirit Bear and Warlock's Golem.
- Tinker: Fixed March of the Machines killing couriers.
- Tiny: Fixed Aghanim tree doing too much damage to buildings.
- Tiny: Fixed Aghanim tree cleaving when attacking buildings.
- Vengeful Spirit: Fixed Vengeful Spirit's Wave of Terror affecting couriers.
- Viper: Fixed Viper Strike being an instant effect instead of a dodgeable projectile.
- Weaver: Fixed Weaver's Swarm getting one shotted by attack spells like Impetus and Arcane Orb.
- Weaver: Fixed bug where Swarm bugs would cause some heroes to spin when attacking them, or not be able to attack them at all.
- Windrunner: Fixed being able to Shackleshot onto Ancients/Roshan.
- Fixed units/wards being unable to attack animation cancel if they are unable to move.
- Fixed abilities going into cooldown if the target dies while paying manacost (ie. from Nether Ward).
- Fixed Alchemist's Unstable Concoction and Bounty Hunter's Track being castable on Spirit Bear/Golem.
- Fixed cleave damage not waking up Nightmared units.
- Fixed Mjollnir and Maelstrom having orb selection priorty when attacking buildings.
- Fixed Armlet lifedraining on Illusions.
- Fixed DisableHelp not working for Chen's Persuasion.
- Fixed Roshan not disabling Blink Dagger.
- Fixed Tranquil Boots going into a short cooldown whenever you took damage.
- Reordered Mekansm recipe list to have Headdress first.
- Fixed Pudge's Meat Hook and Mirana's Arrow not hitting Spirit Bear.
- Fixed Vampiric Aura showing buff on things it does not affect.
- Fixed neutral units being able to cast their spells while disabled/silenced when they aren't player controlled.
- Fixed Double Damage rune not granting a fake buff to nearby illusions.
- Fixed neutral Centaur attack speed aura increasing speed by percentages instead of constant amounts
- Fixed being unable to purge an offensive Decrepify
- Fixed Ethereal Blade interaction with Spirit Bear.
- Fixed a bug where if Nature's Prophet cast Sprout on Lycan in wolf form while he was running, Lycan could run through the trees and escape the sprout.
UI
- Illusions now fake display the same crit overhead values as the real hero.
- A global message is now displayed when you random a hero.
- There is now a 2 second cooldown on unpausing a paused game, to prevent two people trying to pause the game at the same time and accidently unpausing.
- Fixed being unable to Glyph while disabled.
- Fixed printing the wrong kill message when an illusion kills a tower
- Fixed spectator FOW keys broken.
- Fixed the courier failing to pick up an item from the stash resulting in the item teleporting to the hero's feet.
- Items that are dropped on the ground as a result of a full inventory will now always be usable in item combines, even if they cannot be dropped right next to a hero.
- While watching a replay, you can now click on the pips (Hero/Tower Kills) on the XP and Gold panels to jump to 5 seconds before that moment happens.
- Fixed team-only chat in games created via private lobbies.
VISUALS
- Updated Nevermore's animations.
- Updated Shadow Demon's Shadow Poison projectile effect.
- Updated Faceless Void's Backtrack effect.
BOTS
- Bots will no longer attempt to use a Tango when being attacked or when defending an ally.
- Adjusted some numbers to hopefully make it less likely for bots to try to TP out of a gank attempt when they were obviously going to die before it finished.
- Fixed bug where Zeus would killsteal when his target thought they were safe, even if they weren't.
- Cleaned up sellability of a bunch of bot items, should prevent cases where bots buy recipes for components they've previously sold.
- Added additional items in the builds for Sniper and Juggernaut, they should no longer run out of items to buy in long matches.
- Fixed bug where bots wouldn't realize that Antimage was a hard carry for lane selection purposes.
- Fixed bug where any players in spectate/broadcast slots would prevent bots from picking a hero.
- Bots will now wait to activate until all hero picking is completed.
- Fixed bug where the matchmaker wouldn't try to match bot difficulties when finding a Coop game.
- Fixed bug where bots might still pick up Aegis/Rapier immediately upon them dropping rather than waiting a couple seconds for humans to have a shot at them.
- Added generic attack desire bonus to any enemy hero that is currently stunned.
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รายชื่อสมาชิกจำนวน 10 คนที่กล่าวขอบคุณ:
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เมื่อไหร่จะแอด phantom assassin กับ Troll เนี่ย อยากโหด 5555
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รายชื่อสมาชิกจำนวน 2 คนที่กล่าวขอบคุณ:
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Phantom Lancer โหดๆ
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กระทู้ต้นฉบับโดยคุณ
_ZerO_
เมื่อไหร่จะแอด phantom assassin กับ Troll เนี่ย อยากโหด 5555
ใช่เลยท่าน
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MEEPO จ๋า อยาก เล่นนนนนนนนนน ที่สุด ๆ ๆ ๆ >//<
** กรุณาเปลี่ยนขนาดของภาพในลายเซ็น **
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Random Draft นี่ ยืม ศัพท์ มาจาก HoN ปะนิ
= =
COMPONENTS : FX-8350 X ASUS R9 390x STRIX 20GB of RAM
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รายชื่อสมาชิกจำนวน 2 คนที่กล่าวขอบคุณ:
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Phantom assassin กำลังทำอยุ่ครับ
แต่ Troll ยังไม่เริ่มทำเลย
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12th April 2012 13:15
#10
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12th April 2012 13:16
#11
อันนี้เป็นของ Dota2 Test ใช่ป่ะคับ
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12th April 2012 13:19
#12
กระทู้ต้นฉบับโดยคุณ
Mustas
Random Draft นี่ ยืม ศัพท์ มาจาก HoN ปะนิ
= =
= =' จะว่าไป HoN ก็ยืมไปทั้งเกมแหละครับ Random Draft มันก็มีอยู่แล้ว ไม่เคยเล่นรึ ?
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12th April 2012 13:21
#13
กระทู้ต้นฉบับโดยคุณ
Mustas
Random Draft นี่ ยืม ศัพท์ มาจาก HoN ปะนิ
= =
-rd มีมานานแล้วนะ
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รายชื่อสมาชิกจำนวน 2 คนที่กล่าวขอบคุณ:
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12th April 2012 13:28
#14
กระทู้ต้นฉบับโดยคุณ
pkill1994
อันนี้เป็นของ Dota2 Test ใช่ป่ะคับ
test ขึ้นเลย hero
แก้ไขครั้งสุดท้ายโดย thefu1234 : 12th April 2012 เมื่อ 13:32
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12th April 2012 13:36
#15
Phantom Lancers ละม้้ายคล้ายตัวละครในไฟนอล 10 เลย แต่จำชื่อไม่ได้ ^^
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12th April 2012 13:39
#16
Brewmaster
รอมานานแล้วอยากเล่นมาก
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12th April 2012 13:54
#17
ว้าว จะมาอีก 4
2 ตัวบนทำสวยแระ 2 ตัวล่างท่าจะยังไม่เสร็จ 555+
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12th April 2012 14:06
#18
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12th April 2012 14:10
#19
อยากเล่น Phantom Lancers แล้ว
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12th April 2012 17:17
#20
อยากรู้ เค้าจะทำ Guardian Wisp (Lo) ป่าวอะ
ชอบตัวนี้ที่สุดละ
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12th April 2012 17:19
#21
โหย ไหน Panda Agi ผม !!! จะ ฆ่า Int 555 พวกสายไกล
อยากฆ่า NVM
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12th April 2012 17:24
#22
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12th April 2012 21:16
#23
หมีแก่ขี้เหล้าของหนู~ >//<!
We're scalpel, not a sword. Nobody has to be a hero.
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13th April 2012 02:27
#24
กระทู้ต้นฉบับโดยคุณ
berrygo60
อยากรู้ เค้าจะทำ Guardian Wisp (Lo) ป่าวอะ
ชอบตัวนี้ที่สุดละ
กำลังทำอยู่นะ เอฟเฟคท่าสวยดี
กว่าจะมาให้เล่นคงอีกสักพักใหญ่ๆ เลยครับ
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