Changelog
Changelog
7.48
(Unversioned Hotfix)
* Fixed the Lost Eternia Shards maps so they now load correctly
* Added "Temple O' Love" Challenge Map to the "Etherian Festival of Love" DLC, including such items as new Accessories, a New Costume, and 2 Achievements
7.47c
* Akatiti weapon reward quality restored to correct values
* Diamonds will no longer generate with the running speed stat, its unnecessary as they tremendously boost your speed anyway.
* Santa Hat sockets fixed up
* Barbarian Tavernkeep Imposter Costume increased to Super Legendary Quality, Santa Imposter Costume changed to Legendary Quality
7.47b
* Added a powerful new item quality class can you find them?!
* Reduced Silent Night and Winter Wonderland Boss Difficulties, and increased build time on Winter Wonderland by 40% (+ added 5 additional beefy starting Chests), and increased Build Time on Silent Night by 15%
* Changed Silent Night to not destroy Defenses before Boss, to not decrease DUs, and eliminated flying units during Boss Fight
* Improved quality of Silent Night & Winter Wonderland Xmas Weapons rewards
* Made Santa Imposter costume follow the Super Legendary scaling rules
* Increased Ultimate & Regular Item Box slots by 20
* Increased Skeleton on a Treadmill scale, improved colorization, and increased quality
* Fixed double-sensitive mouse chase-camera turn speed
* Enabled Gamepad Chase & FPV Camera for Swap Triggers / Buttons Gamepad Control Scheme
7.47
* Added Silent Night Challenge and Winter Wonderland Campaign Map to the Etherian Holiday Extravaganza DLC, including such items as new Accessories, New Costume, New Pets, 4 Achievements and 3 new Crystal Cores to earn
* Increased Maximum Heroes to 32
* Added 50 more Ultimate Item Box Slots, 40 More regular Item Box Slots
* Added First Person View to Gamepad Control Mode!
* Improved Halloween Spooktacular weapons added to Spooktacular 2, as well as the Costume unlocks
* Upgraded Dungeon Defenders Development Kit to 7.47, with ALL up-to-date game content including Tower Wars, Akatiti, and Holiday 2012 Contents. Also fixed in the DDDK: cooking maps with sublevels now works, and now all original maps can be successfully cooked without having to set Is Official Map to False.
7.46c
(Unversioned Hotfix)
* Buffed weapon rewards from Akatiti for NM and NMHC
* Higher end accessories drop correctly now on Nightmare for Akatiti so they are better than Insane mode
* Fixed weapon damage per upgrade on Obsidian Gladius to be back to what it originally was
* Reduced the high end drops for Akatiti on Insane to be more in line where they should be
* Added Supreme Accessories Rewards to Akatiti NM & NM Hardcore (& very very good accessory rewards to the other difficulties). Note that this can reward ALL current accessory types. Also made Akatiti Survival Mode easier specifically Survival/PureStrat/MixedMode.
* Fixed various stuckage spots in Akatiti & Tower Wars
* Tower Wars: Faster Enemy Upgrade Difficulty Scaling, per-difficulty (Scales faster on Nightmare than on Easy, for example)
* Fixed Wheel o Fortuna not correctly entering cooldown if cancelled
* Fixed Jester Presents Defenses not correctly being created by Jester Hero if Hero was swapped out during Build Phase
7.46b
* Fixed a case where Goblin Copters would get stuck on Akatiti Jungle
* Fixed an issue with Goblin Mech boss on Akatiti Jungle not functioning properly
* Fixed the monk reward weapon from Akatiti from being quite huge and spawning with 2 ranged attack upgrade slots
* Removed hardcore mode from Tower Wars due to causing several unintended effects
* Fixed an issue that caused the spider queen on Tower Wars to spawn and instantly die
* Doubled the bridge size in Tower Wars to prevent stuckage issues when both sides mass spawned units
* Projectiles from towers now have a much longer range so they dont expire when using large tower ranges
7.46
* Added workshop Map Akatiti Jungle Bonus campaign mission to Ranked and Open Mode for winning first place in the map contest
* Added workshop Map Tower Wars! a 4v4 competitive PvP map to Ranked and Open Mode for winning second place in the map contest
7.45
* Added The Greater Turkey Hunt! Challenge, and accompanying items
* Increased Regular & Ultimate Item Box Sizes by 20 slots
* Fixed issue where per-difficulty Recommended Hero Levels were not properly displaying on various new missions
7.44b
* Fixed Crash on Halloween Spooktacular 2!
* Fixed volume of Hero-Bot sound on Halloween Spooktacular 2
* Fixed unlocking of Pumpkin Party Nightmare Steam Achievement
7.44
* Added Halloween Spooktacular 2012 content!:
+ Additional Spooktacular Challenge Mission!
+ 8 New Halloween Accessories
+ New Unlockable Halloween Eternia Crystal
+ 2 New Achievements
+ Surprises
* Increased Item Box size by 20 items for regular Item Boxes, and 40 for Ultimate Item Boxes
* Halloween Spooktacular music now playable on Tavern Boombox
* Raised Maximum Hero Stat Point to 1000 per stat type! (up from 180)
* Stat Limit on Ultimate+ quality gear raised to 700 (from the standard Ultimate value of 600)
* Control-Click on Hero Stat will now allocate only 100 points per click, rather than all of your available points per click. (Useful for high-end respecing with the new Hero Stat allocation limit)
7.43b
* Fixed possible Achievements earning bug with Tavern Defense mission
* Fixed missing Trophy and Pet Dummy in Tavern
* Fixed various collision and pathing issues on Tavern Defense
* Recolorized Party Hats so that both stripes are colored
* Fixed Incorrect Kobold on Treadmill Pet icon
7.43
* Added Anniversary Pack DLC which includes a new Campaign Bonus map, 4 new Accessories, a new Crystal Core, and 2 Achievements.
* Added Themed Anniversary Tavern
* Increased Max Level to 100
* Added super-rare Ultimate+ Items which require level 100 but have greater Upgrade potential
* Compiled game in optimized shipping mode rather than release, resulting in a substantial PC performance improvement
7.42
* Super-legendary parent costumes are now nearly as fast as the legendary-parent costumes. (to those who have earned the Super Legendary outfits, we bow to your righteous might! )
* Kings Game now about 10% Easier
* Hero Selection & Swap Hero now display 8 Heroes in a page
* Huntress and Hunter 20% exponential ramp damage buff (high-end heroes approximately +50% end-result)
* Raised level cap to 93 along with slightly better high-end item randomization possibility (which requires 93), in preparation for upcoming Event
* Weapon types which had a lower Ultimate damage boost per level than Transcendent damage boost per level have been fixed, Ultimate is now at least as good per Upgrade as Transcendent in all cases. (is not backwards compatible to pre-existing Equipment however)