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  1. #1
    ชอบโพสต์เป็นชีวิตจิตใจ
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    Jul 2011
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    Cool (PC/Windows) - CRAFT THE WORLD - [เกมเวอร์ชั่นตัวเต็ม/FULL GAME] - [2014|210MB|MEGA|ONE2UP|FILECONDO]




    Craft The World: เป็นเกมแนววางแผนการรบ (Strategy game) ที่ผสมผสานกับระบบของเกม Dungeon Kepper, Terraria และ Dwarf Fortress ซึ่งตัวละครจะเป็นคนเคระที่มีทักษะ (Skill) ต่างๆ กันไป แถมตัวละครสามารถอัพหรือเสริมทักษะได้ โดยรูปแบบการเล่นจะเป็นแบบการเดินทางสำรวจแผนที่ ขุดแร่ ตัดต้นไม้ เพื่อเป็นทุนในการสร้างบ้านเมือง ท่านสามารถหาข้าวของเครื่องใช้ได้แบบเป็นชิ้นเป็นอัน เกมนี้พร้อมเสริฟให้เราทุกอย่าง หรือบ้างครั้งอาจจะพบกับมอนสเตอร์ ตามจุดต่างๆ บนแผนที่ และจะมีการปรากฏตัวของกลุ่มของมอนสเตอร์เป็น Wave ขนาดใหญ่เมื่อถึงเวลาที่กำหนด ซึ่งของที่ได้จากการขุดแร่ ตัดต้นไม้ สามารถนำมาคราฟเป็นของใช้ ต่างๆ เช่น อาวุธ ชุดเกราะ อุปกรณ์ตกแต่งบ้าน เพื่อเสริมความแข็งแกร่งให้กับเหล่าคนเคระนั้่นเองครับ [เครดิตข้อมูล; crafttheworlds.blogspot.com ]

    Publisher: Black Maple Games
    Developer: Black Maple Games
    Genre: Early Access, Indie, RPG, Simulation, Strategy
    Language: English, Russian





    About the Game:
    -----------------------------------

    Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.







    Key Features:
    -----------------------------------

    * GOD-SIMULATION - You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.
    * SANDBOX GAME - Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.
    * CRAFTING - One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.
    * RTS - At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.
    * TOWER DEFENSE - Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.
    * MAGIC - As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

    System Requirements:


    Homepage - http://store.steampowered.com/app/248390/
    โค้ด:
    Update 1.1.010:
    =============================================================
    - Takmak stops coming if player didn’t place anything at the altar. When player begins placing items at the altar Takmak arrives again. 
    - Now loot remains from beasts when they were killed by cave goblins. Cave goblins stop gathering resources when player demolish their main building. 
    - Increased number of chitin pieces falling from the appropriate beasts. 
    - Goblins' shaman now doesn’t receive damage when he falls. 
    - Decreased depth of sulfur deposits. 
    - It’s forbidden now to change configuration of the block if construction above restricts it. 
    - Siege mode automatically switches off when you restart game. 
    - Configuration of the edge farm block changes automatically when dwarves demolish part of a goblins farm. 
    - Fixed bug when dwarves could walk on the air without support. 
    - Fixed bug when dwarves tried to place a block infinitely to the invalid place. 
    - Fixed bug when 2 dwarves could go fishing through the portal to the one place. 
    - Towers now can attack ghosts again. 
    - Fixed bug with the same recipes of the ancient portal at one level. 
    - Fixed bug with resetting of weather options when restarting or loading new level. 
    - Fixed appearing of octopuses’ nests above green bushes. 
    - Fixed several game crashes e.g. while monsters wave arrives. 
    - Other minor fixes: set the sound for steel door, changed price for steel ladder. 
    
    
    Update 1.1.009 
    =============================================================
    - AI fixes: several dwarves could take construction task simultaneously if they carried necessary item; dwarves get stuck when player switches on the siege mode or when they appeared near the tornado. 
    - Fixed animation and walk on the air for several creatures. 
    - Fixed bug when dwarves couldn’t place blocks near the goblin-shaman. 
    - Fixed paratroopers moving when they were attacked with fireballs. 
    - Fixed spawning of too many creatures at the pyramids. 
    - If any recipe inaccessible at the particular world, now their resources are displayed as empty slots at the craft table instead of “?” signs. 
    - Fixed impossibility of placing some blocks e.g. stucco. 
    - Fixed items placing at the altar with insufficient stock. 
    
    
    Update 1.1.008:
    =============================================================
    + Archers and mages now increase their skills during battle even if they miss the enemies.
    + Elixir of obliteration was placed earlier in the tech tree and Compass spell was placed further.
    + Shaman at the 4th world now teleports himself to the altar if he appears far from it. If some blocks don’t let him pass to the altar he can transform them to the water.
    + Changed prices for firearms components.
    + Fixed order of technologies for the tech trees in different worlds.
    + Fixed cases of disappearing several recipes of the portal parts.
    + Fixed bug when dwarves won’t dig in the direct control mode when siege mode was turned on.
    + Fixed freezing of green goblins at the 1st world.
    + Fixed errors with miss shots of arrows and bullets.
    + Fixed bug with trees growing for early saved games.
    + Fixed some crush issues. 
    
    
    Update 1.1.007:
    =============================================================
    A Brand New World!
    + Added new 4th underground world. You can reach it through the portal from the 3rd world in campaign mode or by choosing an appropriate type of the world in custom game mode.
    New foes and peaceful creatures, new plants and additional recipes of items await you!
    + Added new sounds for creatures and events.
    + Improved AI of dwarves for selecting construction tasks, placing blocks from elevators cabin, getting stuck at the elevators cabin under water, falling from elevator cabin without back wall blocks, behavior when marking flying targets, selecting of building tasks when using several additional stockpiles, fishing through the ground blocks.
    + Improved dwarves AI when they use railways and elevators.
    + Fixed archers dwarves AI while attacking enemies under water from above.
    + Improved battle system in cases when several creatures simultaneously attack each other.
    + Added hot key for switching dwarves in the equipment dialog - <space>.
    + You can put on an equipment item on the selected dwarf by x2 clicking on the item at the equipment dialog.
    + If you place weapon in the equipment slot then dwarf use it always even he has got a tool with better damage.
    + Now additional parameters are displayed for ranged weapons.
    + Now dwarves build blocks of stucco considering to previously chosen type of these blocks.
    + Small changes in the tech tree for old worlds - added several items from 4th world, luxury decorating technology was disconnected from others.
    + Fixed progress calculation when placing item recipe from it manually.
    + Changed cut speed setting for axes: stone axe 1,5->2, iron 2->3, steel 3->4, silver 4->5, mithril 5->7.
    + Fixed several cases of wrong illumination
    + Balanced tuning for loot remaining from creatures. Now loot appears even after transfiguration spell.
    + Fixed AI of gargoyles when they didn't want to break the shelter walls.
    + Fixed several cases when items pass through the blocks if they fall from high altitude.
    + Fixed bug when portal spell removes wheat at the same place.
    + Giant ants now attack all creatures.
    + Fixed bug with the appearing of ants' nests under water.
    + Improved animation of big zombie.
    + Added displaying of the notification icon about monsters' portal (instead of positioning screen) and notification icon about dwarf death.
    + Fixed several issues of inexplicable death of dwarves and other creatures.
    + Fixed game crush when using light spell near lava.
    + Fixed bug with instantly growing of wheat.
    + Fixed some crush issues while colliding creatures and items.
    + Other minor changes. 
    
    
    Update 1.0.011:
    =============================================================
    + Improved dwarves pathfinding through the long distance ways.
    + Improved dwarves AI for returning to the shelter when player switch on the siege mode.
    + Significant performance optimization for the windows platforms.
    + Increased durability of lower layers so player needs improved tools to dig them
    3rd layer, durability 16->32
    4th layer 40->80
    5th layer 70->140
    pyramid block 2200->4400
    mithril 50->70
    diamonds 65->70
    Increased performance of mithril pickaxe 9->15
    + When trying to download a saved game incompatible with current version now displaying warning message instead of regeneration a new level. It prevents of losing the game progress.
    + Fixed bug with tech progress calculation when using autofilling the craft table.
    + Fixed bug with a dwarf climbing through the air in direct control mode.
    + Fixed bug allowed cutting down the tree or digging any block instantly.
    + Fixed bug with magic portal closing if one was placed at the block with closed door or hatch.
    + Fixed bug with invisible portal near the stockpile.
    + Fixed bug with lack of additional stockpile recipe in sandbox mode.
    + Interface performance optimization.
    + Few changes in the tech tree structure for better investigation.
    + Several recipe and parameters changes for better logicality: fabric, leather armor, miner statue.
    + Added recipes for plain hats for disassembling them.
    + Grunts shop prices balancing (thanks to Rene Miner).
    + Slightly decreased probability and quantity of gargoyles arriving from the monsters portal.
    + Changes in pickaxes characteristics.
    + Fixed crush issues when trying to cancel craft.
    + Fixed loot appearing from larvae.
    + Other minor changes. 
    
    
    Update 1.0.008b:
    =============================================================
    + By constructing a several sections of farmer fence you create a farm in which can be placed such animals as: sheep, llamas, and all kinds of chickens. To catch animals, dwarves set the trap-cages. Sheep and llama can be shaved by using special scissors. Chicken will give you feathers and eggs.
    + Added new monster – gargoyle. Flock of gargoyles attack fortress and dwarves from above. They become stones at sunrise.
    + Sheep’s wool grows over time. Bald sheep doesn’t drop wool. Skin is dropped now only from boars.
    + With the addition of farm now balanced some resources drops (skin, meat, wool) and producing of some items (rope).
    + Improved dwarves AI during switching the siege mode, hunting, building sequence priority, pathfinding, tasks distribution between dwarves.
    + Added coins drop from strong monsters with some probability. Especially it is seen on monsters wave. Giant worm now drops significant amount of valuable resources after death.
    + Improved dwarf’s calls of each other when beginning a battle.
    + Improved monsters pathfinding.
    + Improved stability of saved games.
    + Added notification icon when monsters attack dwarves constructions.
    + Monsters receive now several damage when fall into the fence.
    + Now allowed simultaneously using of growing trees spell.
    + Direct control mode now automatically switches off when pressing any notification icon.
    + Added auto filling of already known recipes by using craft button.
    + Fixed bug with dwarves behavior after switching off siege mode.
    + Fixed displaying of health and satiety indicators when switching between the dwarves.
    + Fixed dwarves behavior on the ladders under monsters attack.
    + Fixed short time of replacing the pyramids blocs.
    + Fixed scorpion arriving in the bestiary book.
    + Fixed arriving of a scorpion in the bestiary book.
    + Fixed beasts animation when moving through the ladders.
    + Forbidden ability to spoil the block destruction by monsters with marking it to dig and then cancelling the action.
    + Fixed several issues of level generation.
    + Fixed music disappearing after some time.
    + Fixed several crash issues and memory leaks.
    + Other minor bug fixes. 
    
    
    Update 0.9.032 - Update 1.0.006:
    =============================================================
    เข้าดูรายละเอียดที่ลิ้งค์นี้ >>> http://store.steampowered.com/news/?appids=248390 <<<
    
    
    Update 0.9.031 - Hot Fix:
    =============================================================
    + Fixed some crash issues.
    + Improved pathfinding using elevators.
    + Several minor fixes.
    
    Update 0.9.030:
    =============================================================
    + Improved dwarves AI: pathfinding, using of several stockpiles.
    + Added new spell elixirs: ice arrow slowing down the monsters and transfiguration converting monsters into snails.
    + Performed tuning of mage skill and staff for duration and strength of various spells.
    + Underground spider was completely changed with all animations and become more dangerous.
    + Added wings to giant underground ants to allow them move up faster.
    + When destroying ants nest it explodes throwing around slime pieces. Its view also changed a bit.
    + New pictures of several items and resources.
    + Game performance optimization.
    
    Update 0.9.029:
    =============================================================
    + Improved dwarves AI: underwater digging, pathfinding, gaining skills.
    + New comfort formula includes perimeter walls, interior items, housing space for 1 dwarf, illumination, web and bushes inside the shelter.
    + New pics and animations of some plants, resources, constructions and workbenches.
    + New magical statues giving bonus to some skills.
    + Torches and other similar constructions can be placed on the 3rd back wall.
    + Hot keys CTRL+R(est) sends all dwarves with health under 70% to sleep, CTRL+E(at) sends all starving dwarves to eat.
    + When imps spell run out, imps carry last items to the stockpile and disappear only after that.
    + Reordered quests except the tech tree quests (required level restart).
    + Damage of dwarf reduced when he stays behind the loophole.
    + Fixed inflicted damage of 3rd level Tesla Tower.
    + Fixed attack mark disappearing when clicking on monsters.
    + Water blocks won’t disappear now deep under water.
    + Resources are not spent now In sandbox mode when crafting known spell.
    + Fixed calculation of shelter borders when removing totem.
    + Fixed empty dwarves names when switching languages.
    + Limited skill level up to 100% (without skill items).
    + Fixed torches burning under water.
    + Fixed displaying of animated items when scrolling and scaling.
    + Spikes can be placed only atop the level block.
    + Added archers animation (aiming up and down).
    + Fixed simultaneously using of the same bed by dwarves.
    + Blocked portal spell prolongation near main stockpile.
    + Changed recipe of portable miner’s lamp.
    + Performance optimization.
    + Minor bugs and interface fixes and changes. 
    
    
    Update 0.9.028:
    =============================================================
    + Game interface was fully redesigned.
    + Craft dialog: added 'clear the table' button, 'number of items to craft' switcher (up to 50 items for 1 button press), 'remaining possible number of items to craft' counter.
    + Added daytime indicator.
    + Redrawn several items and resources pictures.
    + Added ability to rename and delete saved games.
    + Tesla towers and dwarves mages can shoot chain lightnings. Chain length depends on the tower or staff level.
    + Increased damage from heavy mechanical bow.
    + Towers now bring experience when killing monsters.
    + Fixed bug with canceling of the fishing tasks.
    
    
    Update 0.9.027 - Hotfix:
    =============================================================
    
    + Configured the max number of monsters in waves depending on difficulty level.
    + Monsters waves now consist of undead only (without yetis and mummies) but they have a maximum variety of creatures at the same wave.
    + Slightly strengthened yetis and mummies because they don’t belong to the waves now and can be met rarer.
    + Increased influence of the difficulty settings on the monsters health and strength.
    + Steam cloud is supported now.
    + Improved dwarves AI. Now all dwarves take part in a battle if player selected target.
    + Fixed – dwarves didn’t attack enemies outside the shelter when siege mode was turned on.
    + Fixed bug with the same resource displayed on the two slots panels.
    
    
    Update 0.9.026:
    =============================================================
    + Increased monsters waves strength. If monsters haven’t enough night time to exit from single portal then the additional portals will be opened.
    + Improved dwarves pathfinding. Attack tasks are automatically canceled for unreachable creatures.
    + Improved imps pathfinding.
    + Player can change beds orientation like doors.
    + Player can dynamically switch the view for paintings, pennants and gargoyles.
    + Changed size of several items for placing them near beds. Totem occupies 2 vertical blocks now.
    + Scroll keepers now won't use ranged attack for running away dwarves.
    + Scaffolding can prevent falling of a sand block now.
    + Changed recipes: bread, wine barrel. Now you have to use workbenches to craft simple bow, glass and scaffolding.
    + Fixed bug with simultaneously using several workbenches of the same type.
    + Fixed trolleys stacking.
    + Fixed generating of stone mountains.
    + Fixed completion of 'cut a tree' quest.
    + Fixed completion of 'build the portal' quest.
    + Fixed bug with dwarves arrival when it happens simultaneously with gaining new player’s level.
    + Fixed invisible trees arriving when using growing spell.
    + Bushes won’t grow now over portal and inside natural caves.
    + Fixed entering the portals in direct control mode.
    + Fixed dwarves behavior when destroying a block under a bed a dwarf is sleeping on.
    + Fixed illuminating of several constructions.
    + Fixed view of melting ice and snow blocks.
    + Removed stone knife from shop.
    + Fixed work of the parameter – limit of gathering resources. 
    
    
    Update 0.9.025:
    =============================================================
    + Fixed bug with game working under OSX 10.6
    + Fixed bug with trees disappearing at the snow world.
    + Fixed bug with luxury beds where dwarves won’t recover their health.
    + Improved pathfinding for monsters to the dwarves shelter bypassing the doors.
    + Fixed automatic ladders demolition after removing the upper section.
    + Fixed bug with jumping up items lying at the ground.
    + Fixed items dragging between main and additional slots panel. 
    
    
    Update 0.9.024:
    =============================================================
    + Added giant pyramids above ground at desert levels. They consist of extremely hard blocks and have tunnels with many traps. They have many valuable items and coins inside guarded by monsters horde. Don’t try to rob them until you get strong team. You should remember that pyramids block your magic force. You need to restart desert level to generate pyramids.
    + Balanced the frequency of trees appearing. Now new trees may grow even there is a block above. Trees appearing are blocked on bones bridges and behind the constructions.
    + Improved monsters AI so they can destroy blocks of roof to penetrate into the shelter.
    + While making items at workbenches the items sequence is mixes up to make different items. For example if you gave tasks to make arrows and planks, dwarves make them mixed up with each other.
    + By pressing the Ctrl key you can call additional panel with fast slots.
    + Redrawn blocks of ocean coasts.
    + Now you don’t find coins, books and recipes while destroying your own placed blocks.
    + Limited distance of lightnings from magic staff. Blocked arrows type selection for mages.
    + Dwarves won’t sleep at the flooded beds now. Increased influence of the bed's type on health recovering rate.
    + Item names are displaying now for slots at the equipment dialog.
    + Increased effect of several monsters attacking the same door.
    + Blocks under stone portal were made indestructible.
    + Decreased frequency of grabbing blocks by tornado by 5 times.
    + Increased mana recovering rate to one per 3 minutes.
    + Fixed interface elements disappearing.
    + Fixed jamming of elevators cabins.
    + Fixed bug with trolleys jumping between lines after breaking the railroad.
    + Fixed bones bridges displaying. Now skeletons can’t replace other block by their bridges.
    + Fixed jamming of larvas at the blocks edges.
    + Fixed bug with different water levels inside the pool with thin walls.
    + Fixed bug with big mummy cutting bushes.
    + Fixed bug with construction placing blocked by portal spell.
    + Fixed bug with invisible dwarves helmets.
    + Fixed bug with placing ladder on top of the trees and columns.
    + Fixed some crush cases.
    + Fixed several minor bugs. 
    
    
    Update 0.9.023:
    =============================================================
    + Redrawn pictures and animation of main and additional stockpiles.
    + Redrawn picture and animation of workbench.
    + The type of ground blocks at secret rooms now depends on depth.
    + Redrawn pics of back wall underground blocks.
    + Improved dwarves pathfinding through the floating portals.
    + Player doesn’t receive plain green shirts as a reward for quests.
    + Decreased creature damage from magical explosion spell.
    + Increased durability, distance and inflicted damage for archer towers.
    + Increased damage from Tesla towers.
    + Dwarves can collect items from shop immediately after buying.
    + It’s unable now to kill keepers with sand blocks. They also drop valuable resources after death.
    + Item names now shown for inactive technologies in the tech tree.
    + Fixed bug with stocks quantity displaying.
    + Fixed bug with dwarves self-dying with generating a lot of items.
    + Fixed bug with frostlings climbing.
    + Fixed bug with archers walking animation.
    + Fixed bug with trees growing at the places of cut-down trees. Trees didn’t grow until game restart.
    + Fixed crush while placing block in direct control mode.
    + Fixed displaying of elevator platform for some cases.
    + Fixed bug with tile roof transformation into ground block.
    + Fixed bug with multiple placing of scaffold at the same place. 
    
    
    Update 0.9.022:
    =============================================================
    + Added new boss-like monsters, which occupy hidden rooms and keep scrolls of stone portal. You have to find and kill all keepers to build up a portal. Keepers are extremely(!) dangerous and can attack by different ways.
    + Added new defense shooting tower which can be built near the beginning of the tech tree.
    + Redrawn Tesla towers pics and animation.
    + Redrawn Smithy pics and animation.
    + Improved archers AI to attack harmless creatures at close distance.
    + Increased skills influence. Now particular work will be waiting for skilled dwarf.
    + Dwarves mages can use magic health elixirs to cure other dwarves.
    + Redrawn fish pictures and animation.
    + Forbidden to disassemble totems in campaign mode.
    + Tesla towers don’t fall through the walls while changing walls configuration.
    + Monsters destroy wooden spikes completely.
    + Dwarves can overtake each other if their speeds differ enough.
    + Improved pathfinding through the portals.
    + Improved dwarves behavior under attack at the elevators.
    + To go through the portal in direct control mode you should use “W” button or “Arrow up” button.
    + Tornado can’t carry away sand block or ground block if there is a heavy construction above it (iron cell, smithy etc.).
    + After demolition of additional stockpile it is broken into pieces with partial loss.
    + While demolition 2 identical wall block the context menu doesn’t appear. Front wall block will be demolished at first then the back wall block will be removed.
    + Unreachable marks won’t be displayed near torches founded in secret rooms if dwarves can’t reach them.
    + Decreased mana cost of imps spell.
    + Fixed bug with cook skill while working with different devices.
    + Fixed bug with dwarf fall from the elevators and trolleys while selecting it and pressing “Go sleep” button.
    + Fixed bug with construction loss after sand block fell to it.
    + Fixed possibility of replacing bas-reliefs with another blocks.
    + Fixed simultaneous placing of blocks by several dwarves.
    + Fixed bug with gathering resources by imps far away from stockpile.
    + Fixed bug with water appearance inside solid blocks.
    + Fixed bug with big creatures animation blinking inside narrow tunnels.
    + Fixed bug with screen yanking while changing scale in direct control mode.
    + Fixed bug with beholder appearance after starting new level.
    + Fixed bug with message about shelter borders after level restart. 
    
    
    Update 0.9.021 - Hot fix:
    =============================================================
    + Fixed bug with freezing elevators.
    + Fixed calculation of shelter borders for some cases.
    + Changed Tesla Tower recipe for compatibility with old Recipes tree.
    + Fixed German text spelling.
    + Fixed bug with Player XP in German version. 
    
    
    Update 0.9.020:
    =============================================================
    + Increased durability of shelter borders (marked with stars) against the monsters attacks.
    + Wooden spikes don’t slow down monsters like fences now. They block monsters movement and inflict some damage.
    + Dwarves-mages can use lightning spell unlimited times between fireball spells.
    + Added new items which increase skills efficiency. You should place these items into special equipment slot.
    + Dwarves now improve their skills by doing particular job.
    + Added 2 backpacks which increase dwarves capacity by 1 and 2 pieces.
    + Portal spell exit now always opens near the main stockpile.
    + You gains significant XP if destroys all monsters in the wave.
    + XP bonus for killing a monster now depends on its health.
    + Improved algorithm of calculating shelter borders considering doors inside the shelter.
    + Changed number of log bridges crafting at a time.
    + Fixed elevator tunnels intersections.
    + Fixed frostlings attack errors.
    + Improved archers AI to prevent attack of underground ghost. If archer misses several times then attack task cancels for him.
    + Fixed bug with XP while changing back wall blocks.
    + Fixed bug with tornado destroying brick walls.
    + Fixed bug with crystals growing over constructions.
    + Fixed bug with giant worm which can destroy blocks under additional stockpiles.
    + Fixed some crash issues. 
    
    
    Update 0.9.019:
    =============================================================
    + Improved skeletons AI.
    + Modified block replacement to prevent falling of Tesla towers and other constructions.
    + Added golden and mithril boots, added new initial clothing for desert planets.
    + Added new tools – steel pickaxe and axe, wooden wizard’s staff, heavy bow, redrawn pictures of silver tools.
    + Added sounds for new beasts and monsters.
    + Balanced durability of lower ground levels, depth of minerals and pickaxes characteristics.
    + Reduced frequency of warning message about drowning.
    + Changed recipes for silver pickaxe, long bow, workshop, wizard's staff, mithril pickaxe and axe.
    + Changed workbenches requirements for crafting mithril pickaxe, axe, wizard's staff, hammer and helmet, silver armor, iron club, pickaxe and axe.
    + Fixed bug with recipes disappearing in sandbox game mode.
    + Fixed bug with different items numbers on the craft button and in the craft dialog.
    + Fixed opening of pages in the craft dialog while clicking on the resource in unknown recipe.
    + Fixed visibility of items during dragging in the 2nd and 3rd pages of the equipment dialog. 
    
    
    Update 0.9.018:
    =============================================================
    + Added new skeletons – a skeleton with shield (5x reduced damage from Tesla towers, 3x – from archers, 2x – from fireballs), skeleton builder (can build bridges across the big abysses).
    + Improved dwarf AI – each dwarf reserves several blocks so there is no need for another dwarves to go for the resources in vain.
    + Demolishing of goblins ladders by dwarves causes wood drops instead of self-destruction cases.
    + Added new more powerful magic stuff.
    + Increasing game speed doesn’t take effect at the game interface and rain (snow) animation.
    + Increased durability of lower levels so player needs improved tools to dig them.
    + Changed pic of the alchemy lab.
    + Increased number of rails crafted at a time, increased speed of trolleys.
    + Fixed bug with goblins getting stuck in ponds.
    + Fixed bug with tornado blowing the dwarves far away. Reduced tornado frequency.
    + Rain spell doesn’t call tornadoes now.
    + Fixed view of goblin’s camp durability level.
    + Fixed bug with larvae attacking through blocks.
    + Fixed fireball freezing after exiting the game.
    + Fixed bug with tech tree while opening new planet – new specific recipes wasn’t added into the tree.
    + Old recipe tree is switched off in custom game mode.
    + Fixed bug with weapon view and dwarves animation during combat.
    + Fixed bug with dwarves wall climbing and jumping from empty block.
    + Fixed bug with progress calculation for the items crafted at workbenches, smithies etc.
    + Fixed bug with items duplications in fast slots.
    + Small fixes at dialogs texts and items descriptions.
    + Other minor fixes. 
    
    
    Update 0.9.017 Quick fix:
    =============================================================
    + Fixed bug with corruption of old saved games.
    + Fixed bug with 1 item loss during disassembling of several items.
    + Dwarves immure snails while placing blocks.
    + Fixed bug with using stoves, workbenches etc when player tries to remove them while using.
    + Recipes changes: Tesla tower, stove, mill.
    + Fixed bug with water flowing from several blocks simultaneously. 
    
    
    Update 0.9.016:
    =============================================================
    + Added new desert world with its own flora and fauna, weather conditions and new mummies monsters! You can exit to the new level through the portal from snow planet or choose it in the custom game mode.
    + Added new technology tree. You can open technologies one by one with the crafting of various items. In comparison to old recipes tree new items have been added. In the custom game mode you may choose either new or old tree or play game without tech tree. In campaign mode you can use only new tech tree.
    + Reordered quests not from the tech tree ("cut the tree" etc).
    + Improved AI: now dwarves can decide to fight or not to fight depending on weapons and armor of all creatures fighting in battle. It is made to prevent the situations when several wounded dwarves in strong armor run away from single skeleton.
    + Dwarves won’t walk to gather dropped resources far away until one of the dwarves appears near the resources or player open a portal close to them.
    + Added new attack animations for dwarves.
    + Added new items - wooden and ice spikes, big chair, mithril staff, fried eggs, pot with flowers, ice wall, ice chair and ice statue.
    + Added drops from monsters – various weapons (maces, sabers, spear) and resources. Dwarves can use dropped weapons.
    + Recipes changes: wardrobe, Tesla tower, stoves, palm tree, chair, clay, mana and health elixirs, iron sword.
    + Decreased mana cost for spells - compass, explosion and imps.
    + Increased beholders health.
    + Fixed bug with unlimited monsters during monsters wave.
    + Fixed bug with dwarf death during bushes cutting.
    + Fixed bug with dwarves teleportation from the shelter during the siege mode.
    + Fixed bug with water gathered from deep ponds.
    + Fixed dwarf jump in direct control mode.
    + Fixed some crash issues.
    
    
    Update 0.9.015:
    =============================================================
    + Added ability to set up signs and quickly jump between them
    + It's unable now to disassemble spells, elixirs and food
    + Added new dwarf animations (equilibrium loss, falling), fixed some yanking animations
    + Now you can mark more types of blocks with the right mouse button
    + AI fixes: prevented the fall during canceling the task, improved pathfinding including underwater, fixed behavior during attack of the unreachable monster
    + When switching siege mode, dwarves without beds walk to the totem
    + Improved direct control mode
    + The fallen deeply water blocks now fill up the pond
    + Added bush animation
    + Increased activity of beholders appearing from red portals, decreased shock wave effect from fireball spell
    + Limited the life duration of night monsters and monsters from red portals
    + Limited respawn quantity of giant ants population
    + Fixed behavior of frostlings under attack
    + Increased doors durability
    + Big yetis are given some probability to kill another creature during kick
    + Added status string for dwarves working with workbenches and other tools
    + Added siege mode button for German version
    + Fixed bug - monsters couldn't jump on 1 block height
    + Fixed item disassembling bug related to auto creation of other items
    + Fixed quest dialog appearing in the start menu
    + Fixed bug with dwarf sleep after bed removal
    + Fixed bug with red marks on the walls after bush gathering
    + Fixed bug with unlimited stone knives
    + Fixed horn spell
    + Memory leaks fixes
    + Fixed bug with the unlimited water gathering
    + Fixed bug with the hats quantity after restarting the game
    + Deleted one of two elevator quests
    + Several minor bug fixes 
    
    
    Update 0.9.014!
    =============================================================
    + Fixed bug with fast portal closing
    + Fixed bug with invisible portals near stockpile
    + Fixed bug with dwarves AI during siege mode
    + Decreased portal penalty time from 10 to 5 sec while passing through
    
    
    Update 0.9.013!
    =============================================================
    + Added ability to disassemble items (place item in the slot near the Craft button and press the button)
    + Added siege mode switch (turn it on to forbid the dwarves to leave the shelter)
    + Added some new dwarves and yetis animations
    + Increased effect of several monsters crashing the same door/wall simultaneously
    + Added additional items art
    + Cages now hold only one creature at a time
    + Increased durability of deep ground layers
    + Dwarves portals close faster during intense use
    + Now you can prolong the portal duration by casting portal spell at the same place several times
    + Increased number of dwarves attacking enemy camps
    + Falling items like tables, chairs etc don't set automatically and become blocks
    + Fixed AI freezes of dwarf mages
    + Fixed dwarves AI regarding attack of the monster through the wall
    + Fixed bridge pathfinding
    + Fixed frostings AI (didn't inflict damage to Tesla towers)
    + Fixed bug with multiple drops from chests
    + Fixed bug with dwarves animation near the portal
    + Fixed bug with changing items in workbenches and smithies after reopening the game
    + Fixed bug with mana counter
    + Fixed bug with underground worm exiting into the ocean
    + Fixed some crushes
    + Fixed several minor bugs 
    
    
    Update 0.9.012 - Happy New Year! 
    =============================================================
    + Fixed сrash with Imps pathfinding
    + Fixed crash related to Dragons
    + Fixed crash and serious memory leaks relating to some creatures
    + Fixed bug: dwarves sometimes spend two blocks of earth when build one
    + Fixed: dwarf movement shaking in direct control
    + Fixed bug with dwarf moving over holes
    + Fixed: background behind the trees
    + Fixed bug with entering into Snow World
    + Fixed bug: dwarves did not climb out of lava
    + Fixed several minor bugs 
    
    
    Update 0.9.011 - Happy Christmas! 
    =============================================================
    + Christmas gifts
    + Added additional art for bookshelf
    + Hotkey Z - temporarily turn on full level of detail on a large scale.
    + Yeti go away from stockpile at day time
    + Ice block gives more water (full block of water instead of 1/5)
    + Now blocks under the stockpile are not removable
    + Now you can rebuild blocks under the stockpile (if you have removed them in previous game)
    + Now Right click will clear selection at the hotbar
    + Big Yeti kicks other yeti out of holes
    + Dwarf stay selected after exit of direct control
    + more active quests at the same time
    + Improved Dwarves AI in hunting (specially for hunting fast moving animals)
    + The live of Imps restricted by 5 minutes
    + Fixed bug: white blocks instead of new trees (on a large scale) and dead wheat
    + Fixed bug: Indestructible Goblin Camp
    + Fixed bug with quests “Kill 10 Skeletons” and “Hunt the Beast”
    + Fixed the worm’s moving
    + Fixed bug with calculation of the state of the shelter
    + Fixed bug: right click goes through Inventory dialog and select blocks for digging
    + Fixed: removed “Low health” message for a sleeping dwarf
    + Fixed: “Under attack” message appeared too far from goblin’s camp
    + Fix couple bugs with railroads and railroad switches
    + Fixed several minor bugs
    
    
    Update 0.9.010 - New Snow World 
    =============================================================
    Added:
    + Added New Snow World !
    New creatures: Frostings, Yeti, Yeti Boss, Snow Turlle, Blue Bird (without sounds yet)
    + New Art for Brick Walls
    + Extra Stockpiles now can be removed
    + The monster waves are more dangerous
    + Beholders are now moving with monster waves
    + Tesla tower damage is decreased by 30%
    + Added new sounds (main menu, beholder, dark creature )
    Fixed:
    + Fixed an issue with dwarves in water outside the screen
    + Improved dwarves AI: if dwarves could not reach location , they will try to move as closer as possible to the target and stop just near an obstacle
    + Fixed bug with clouds
    + Fixed bug: dragons stop attacking dwarves
    + Fixed bug: roof block became earth in some configurations
    + Fixed several minor bugs with: portal timers, the tasks counters in diary, “Under Attack” message, zero award when Level Up, pathfinding… 
    
    
    Update 0.9.009:
    =============================================================
    + Quick Fix of the bug with fast slots in Update 0.9.008
    
    
    Update 0.9.008:
    =============================================================
    New Hot Keys:
    SPACE - select next dwarf
    ESCAPE - cancel selection of the dwarf / exit direct control
    When a dwarf is selected:
    F - go eat (Food)
    R - go sleep (Rest)
    E - equip
    O - direct control
    Added:
    + Added timer above the portals
    + Improved AI: Dwarves recalculate path when a new portal is opened nearby
    + Random recipes drops from digging in Sandbox mode (+ added new items)
    + The shop is open
    + Added new sounds
    + The volume of sounds are changing more smoothly
    + Added separate volume sliders for ambient sounds and music
    + Removed the leaves drops from plants destroyed by monsters (So there is no leaves to lure dwarves to the edge of the world)
    + Technology tree now fits in screens with lower resolutions
    + Increased amount of animals and improved balance of spawned animals
    + Increased the radius of mouse selection of dwarves and enemies
    + Monster waves are becoming more dangerous during the time
    Fixed:
    + Fixed: advanced pickaxes now dig faster
    + Fixed bug: item cursor sometimes disappears
    + Fixed : “Where is my bed” flickering in some situations (low health+no free bed+scared)
    + Fixed: Dwarves stuck outside of the screen
    + Fixed crash at loading screen when the savegame was erased, but info file was left
    + Fixed WASD scroll bug
    + Fixed calculation of comfort
    + Fixed: Coal Recipe is now available in Tech Tree and Campaign mode
    + Fixed bug: materials needed for recipes will duplicate if the job is canceled
    + Fixed bug: items disappear from the craft table after dragging
    + Fixed minor bug with displayed number of awarded items at Level Up dialog
    + Fixed: traps are not activated on Imps
    + Imp drops carried resource when dies
    + Resources do not disappear when buried in sand
    + Fixed few minor bugs
    Recipe Changes:
    + Added “Smithy” requirements for some items
    + More food portions for recipes with coal
    + More mana Elixirs
    + Rails require less iron
    + Stained glass and paintings items require less resources


    INFO:



    CRAFT THE WORLD : STEAM EDITION - [เกมเวอร์ชั่นตัวเต็ม/FULL GAME] - v1.1.010 [Final] - (ALiAS) [เวอร์ชั่น; June 29th, 2015] | 216.23 MB ***ตัวแพทอัพเดทล่าสุด***
    filecondo
    หรือ
    yandex
    หรือ
    one2up
    หรือ
    mega.co
    หรือ
    adrive

    *หมายเหตุ* ถ้าท่านไหนที่เปิดเข้าเกมแล้ว ตัวเกมมองไม่เห็นฟอร์นภาษา ให้ทำการปิดตัวเกม 1 รอบ แล้วเข้าเกมใหม่อีกครั้งจะแก้ไขได้ครับ

    CRAFT THE WORLD : STEAM EDITION - [เกมเวอร์ชั่นตัวเต็ม/FULL GAME] - v1.1.008 [Final] - (ALI213) [เวอร์ชั่น; May 27th, 2015] | 218.79 MB
    filecondo
    หรือ
    mega.co
    หรือ
    one2up
    หรือ
    userscloud



    โค้ด:
    รหัสแตกไฟล์: UpLOadED_Zenion@JokergameTH
    joker123
    แก้ไขครั้งสุดท้ายโดย Zenion : 7th August 2015 เมื่อ 05:04 เหตุผล: อัพเดทเพิ่มแพท CRAFT THE WORLD v1.1.010 - [เกมเวอร์ชั่นตัวเต็ม/FULL GAME] (เวอร์ชั่นอัพเดทล่าสุด; 29/มิ.ย./2015)


  2. #2
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    กระทู้
    1,158
    กล่าวขอบคุณ
    888
    ได้รับคำขอบคุณ: 10,222
    อัพเดท CRAFT THE WORLD v0.9.009 [December 12, 2013]

    โค้ด:
    Update 0.9.009:
    =============================================================
    
    +Quick Fix of the bug with fast slots in Update 0.9.008
    
    
    
    Update 0.9.008:
    =============================================================
    
    New Hot Keys:
    SPACE - select next dwarf
    ESCAPE - cancel selection of the dwarf / exit direct control
    When a dwarf is selected:
    F - go eat (Food)
    R - go sleep (Rest)
    E - equip
    O - direct control
    
    Added:
    + Added timer above the portals
    + Improved AI: Dwarves recalculate path when a new portal is opened nearby
    + Random recipes drops from digging in Sandbox mode (+ added new items)
    + The shop is open
    + Added new sounds
    + The volume of sounds are changing more smoothly
    + Added separate volume sliders for ambient sounds and music
    + Removed the leaves drops from plants destroyed by monsters (So there is no leaves to lure dwarves to the edge of the world)
    + Technology tree now fits in screens with lower resolutions
    + Increased amount of animals and improved balance of spawned animals
    + Increased the radius of mouse selection of dwarves and enemies
    + Monster waves are becoming more dangerous during the time
    
    Fixed:
    + Fixed: advanced pickaxes now dig faster
    + Fixed bug: item cursor sometimes disappears
    + Fixed : “Where is my bed” flickering in some situations (low health+no free bed+scared)
    + Fixed: Dwarves stuck outside of the screen
    + Fixed crash at loading screen when the savegame was erased, but info file was left
    + Fixed WASD scroll bug
    + Fixed calculation of comfort
    + Fixed: Coal Recipe is now available in Tech Tree and Campaign mode
    + Fixed bug: materials needed for recipes will duplicate if the job is canceled
    + Fixed bug: items disappear from the craft table after dragging
    + Fixed minor bug with displayed number of awarded items at Level Up dialog
    + Fixed: traps are not activated on Imps
    + Imp drops carried resource when dies
    + Resources do not disappear when buried in sand
    + Fixed few minor bugs
    
    Recipe Changes:
    + Added “Smithy” requirements for some items
    + More food portions for recipes with coal
    + More mana Elixirs
    + Rails require less iron
    + Stained glass and paintings items require less resources

  3. รายชื่อสมาชิกจำนวน 6 คนที่กล่าวขอบคุณ:


  4. #3
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    ที่อยู่
    สิงอยู่ในใยแก้ว
    กระทู้
    819
    กล่าวขอบคุณ
    382
    ได้รับคำขอบคุณ: 235
    มันมาแว้ววววววว
    ว้ากๆ
    รออยู่เลย ขอบคุณ
    หนุ่มสาวเอ๋ย จงโดนฉันสูบซะ

  5. #4
    ถูกระงับใช้งาน (Banned)
    วันที่สมัคร
    Oct 2012
    ที่อยู่
    GB
    กระทู้
    50
    กล่าวขอบคุณ
    8
    ได้รับคำขอบคุณ: 18
    ขอบคุณมากครับ
    จะบอกวาเกมนี้ สนุก มาก คนที่เคยหรือไม่เคยเล่นแนวนี้ลองดู คล้าย terraria
    ช่วงแรกถ้ายังไม่เป็นจะยากหน่อย (ต้องหาอาวุธชุดเกราะให้) ถ้าตั้งตัวได้แล้วมันมาก

  6. สมาชิกที่กล่าวขอบคุณ:


  7. #5
    ~*-StresS-*~
    วันที่สมัคร
    Jul 2011
    ที่อยู่
    *~Suratthani~*
    กระทู้
    429
    กล่าวขอบคุณ
    90
    ได้รับคำขอบคุณ: 61
    ขอบคุณมากครับ หา 0.9.009 อยู่พอดีเลย

  8. #6
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Aug 2011
    กระทู้
    242
    กล่าวขอบคุณ
    73
    ได้รับคำขอบคุณ: 85
    ลบไฟล์ lang ก็ยังเป็นถาษา russia อยู่เลยอะครับ

  9. #7
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Aug 2011
    กระทู้
    242
    กล่าวขอบคุณ
    73
    ได้รับคำขอบคุณ: 85
    ได้แล้วครับ ต้องคลิกขวาแล้วกด run ad

  10. #8
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    กระทู้
    702
    กล่าวขอบคุณ
    202
    ได้รับคำขอบคุณ: 540
    ผมจะจบเกมส์ได้ยังไงเหรอครับผม Craft ของหมดแล้วนะ

  11. #9
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Aug 2012
    ที่อยู่
    ริมชายหาด
    กระทู้
    345
    กล่าวขอบคุณ
    106
    ได้รับคำขอบคุณ: 290
    เป็นภาษารัสเซียอ่ะครับ ขอวิธีแก้หน่อย

  12. สมาชิกที่กล่าวขอบคุณ:


  13. #10
    สมาชิกเต็มตัว
    วันที่สมัคร
    Jul 2011
    กระทู้
    20
    กล่าวขอบคุณ
    0
    ได้รับคำขอบคุณ: 3
    อ้างถึง กระทู้ต้นฉบับโดยคุณ oDarknighTo อ่านกระทู้
    ขอบคุณมากครับ หา 0.9.009 อยู่พอดีเลย
    ถ้าเป็น Windows 7 เข้าไปที่ C:\Users\(ชื่อผู้ใช้)\AppData\Roaming\dekovir\crafttheworld

    ผมไม่ได้ลองลบไฟล์ lang.txt แต่เปิดไปแก้จาก Russian เป็น English ก็ได้แล้วครับ

  14. รายชื่อสมาชิกจำนวน 2 คนที่กล่าวขอบคุณ:


  15. #11
    สมาชิกเต็มตัว
    วันที่สมัคร
    Jul 2011
    กระทู้
    15
    กล่าวขอบคุณ
    15
    ได้รับคำขอบคุณ: 2
    ขอบคุณครับสำหรับเกม สนุกดี ขอถามหน่อยจะปลดล้อคแผนที่ใหม่ยังไงอะคับ ผมคราฟทุกอย่างครบแล้ว เหลือแต่ทำเควสที่มันให้มาเรื่อยๆ ตอนนี้ไปติดตรงที่มันให้ใช้สกิลเข็มทิศอะที่เสีย 20 mp ใช้แล้วเข็มมันก็หมุนตลอดเลยไม่ยักจะชี้ทางให้ไม่ว่าจะลองวางไว้ตรงไหนก็ตามมันหมุนตลอดเวลาไม่หยุดชี้ให้ซะที เลยไม่รู้จะผ่านเควสยังไงดี

  16. #12
    สมาชิกเต็มตัว
    วันที่สมัคร
    Dec 2011
    กระทู้
    28
    กล่าวขอบคุณ
    6
    ได้รับคำขอบคุณ: 4
    ทำไงให้ปล็ดล็อคด่าน 2 งง มากคับ

  17. #13
    สมาชิกเต็มตัว
    วันที่สมัคร
    Nov 2011
    กระทู้
    12
    กล่าวขอบคุณ
    61
    ได้รับคำขอบคุณ: 2
    ตอนนี้ติดตรงสกิล เข็มทิศครับมันให้ใช้หาห้องลับอะไรสักอย่าง แต่หาไม่เจอ T T

  18. #14
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    กระทู้
    1,158
    กล่าวขอบคุณ
    888
    ได้รับคำขอบคุณ: 10,222
    ท่านไหนที่เล่นแล้วติด ไปต่อไม่ได้ ลองเข้าไปดูข้อมูลข้างล่างน่าจะพอช่วยได้ครับ

    >>> http://crafttheworld.gamepedia.com/Craft_The_World_Wiki <<<

  19. #15
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    กระทู้
    1,158
    กล่าวขอบคุณ
    888
    ได้รับคำขอบคุณ: 10,222
    อัพเดท CRAFT THE WORLD v0.9.010 - New Snow World [December 19, 2013]

    โค้ด:
    Update 0.9.010 - New Snow World 
    =============================================================
    
    Added:
    
    + Added New Snow World !
    New creatures: Frostings, Yeti, Yeti Boss, Snow Turlle, Blue Bird (without sounds yet)
    
    + New Art for Brick Walls
    + Extra Stockpiles now can be removed
    + The monster waves are more dangerous
    + Beholders are now moving with monster waves
    + Tesla tower damage is decreased by 30%
    + Added new sounds (main menu, beholder, dark creature )
    
    Fixed:
    
    + Fixed an issue with dwarves in water outside the screen
    + Improved dwarves AI: if dwarves could not reach location , they will try to move as closer as possible to the target and stop just near an obstacle
    + Fixed bug with clouds
    + Fixed bug: dragons stop attacking dwarves
    + Fixed bug: roof block became earth in some configurations
    + Fixed several minor bugs with: portal timers, the tasks counters in diary, “Under Attack” message, zero award when Level Up, pathfinding…

  20. #16
    สมาชิกเต็มตัว
    วันที่สมัคร
    Dec 2011
    กระทู้
    28
    กล่าวขอบคุณ
    6
    ได้รับคำขอบคุณ: 4
    เจอห้องลับหล่ะ แต่กดออกไปแล้วมันไม่ปล็ดด่าน 2 งงมาก

  21. #17
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
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    ได้รับคำขอบคุณ: 540
    อ้างถึง กระทู้ต้นฉบับโดยคุณ lordsaku อ่านกระทู้
    เจอห้องลับหล่ะ แต่กดออกไปแล้วมันไม่ปล็ดด่าน 2 งงมาก
    หาห้องลับยังไงอะครับผมหาไม่เจอเลย เวทเข็มทิศมันก็หมุนไปหมุนมา

  22. #18
    สมาชิกเต็มตัว
    วันที่สมัคร
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    ผมขุดลงไปเรื่อยๆๆ ด้านขวา กะขุดออกทะเล ฮ่าๆๆ แล้วไปเจอ

  23. #19
    สมาชิกเต็มตัว
    วันที่สมัคร
    Jul 2012
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    83
    ได้รับคำขอบคุณ: 2
    ผมติดตรงที่ว่า เควสให้ Repair the Portal อะครับ ไม่รู้ผ่านยัง
    ขอบคุณครับ

  24. #20
    ~*-StresS-*~
    วันที่สมัคร
    Jul 2011
    ที่อยู่
    *~Suratthani~*
    กระทู้
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    ได้รับคำขอบคุณ: 61
    อ้างถึง กระทู้ต้นฉบับโดยคุณ little_errors อ่านกระทู้
    ผมติดตรงที่ว่า เควสให้ Repair the Portal อะครับ ไม่รู้ผ่านยัง
    ขอบคุณครับ
    ขุดไปเรื่อยๆจะเจอประตูมิติให้ซ่อมครับ

  25. สมาชิกที่กล่าวขอบคุณ:


  26. #21
    สมาชิกเต็มตัว
    วันที่สมัคร
    Dec 2011
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    6
    ได้รับคำขอบคุณ: 4
    ของซ่อมหายากมาก

  27. #22
    สมาชิกเต็มตัว
    วันที่สมัคร
    Jul 2012
    กระทู้
    14
    กล่าวขอบคุณ
    83
    ได้รับคำขอบคุณ: 2
    อ้างถึง กระทู้ต้นฉบับโดยคุณ oDarknighTo อ่านกระทู้
    ขุดไปเรื่อยๆจะเจอประตูมิติให้ซ่อมครับ
    ขอบคุณนะครับ

  28. #23
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    กระทู้
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    888
    ได้รับคำขอบคุณ: 10,222
    อัพเดทเพิ่ม CRAFT THE WORLD v0.9.012 - Happy New Year! [December 31, 2013]

    โค้ด:
    Update 0.9.012 - Happy New Year! 
    =============================================================
    
    + Fixed сrash with Imps pathfinding
    + Fixed crash related to Dragons
    + Fixed crash and serious memory leaks relating to some creatures
    + Fixed bug: dwarves sometimes spend two blocks of earth when build one
    + Fixed: dwarf movement shaking in direct control
    + Fixed bug with dwarf moving over holes
    + Fixed: background behind the trees
    + Fixed bug with entering into Snow World
    + Fixed bug: dwarves did not climb out of lava
    + Fixed several minor bugs
    แก้ไขครั้งสุดท้ายโดย Zenion : 11th January 2014 เมื่อ 12:19

  29. #24
    ~*-StresS-*~
    วันที่สมัคร
    Jul 2011
    ที่อยู่
    *~Suratthani~*
    กระทู้
    429
    กล่าวขอบคุณ
    90
    ได้รับคำขอบคุณ: 61
    ทำไม v0.9.011 พอติดตั้งแล้วมัน error อะครับ ตัวอื่นลงได้ปกติ = ="

    แก้ไขครั้งสุดท้ายโดย oDarknighTo : 28th December 2013 เมื่อ 19:07

  30. #25
    ชอบโพสต์เป็นชีวิตจิตใจ
    วันที่สมัคร
    Jul 2011
    กระทู้
    1,158
    กล่าวขอบคุณ
    888
    ได้รับคำขอบคุณ: 10,222
    อ้างถึง กระทู้ต้นฉบับโดยคุณ oDarknighTo อ่านกระทู้
    ทำไม v0.9.011 พอติดตั้งแล้วมัน error อะครับ ตัวอื่นลงได้ปกติ = ="

    ให้ลองทำตามนี้ครับ:

    1. ถ้าในเครื่องลงเกมเวอร์ชั่นเก่าอยู่ ให้ลบแล้วค่อยติดตั้งตัวใหม่ลงไปครับ (ไม่แนะนำให้ลงซ้อนทับกัน)
    2. ถ้าทำตามข้อ 1 แล้วแจ้งแบบในรูปอยู่ ให้ดาวน์โหลดตัว *Fix* นี้ไปลงแก้ โดยให้แตกไฟล์ และ Copy ทั้งหมดไปวางใน Directory ที่ติดตั้งและเก็บตัวเกมเอาไว้ ก็จะแก้ได้ครับ

  31. รายชื่อสมาชิกจำนวน 2 คนที่กล่าวขอบคุณ:



 

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