อัพเดทเพิ่มแพท v0.11 [Alpha] - (Steam Early Access) - (เวอร์ชั่นอัพเดทล่าสุด; 22/ส.ค./2015)
โค้ด:
BESIEGE - Update History:
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### Minor Update 7 - V0.11 ###
Hello everyone,
Today were releasing our latest update for Besiege, bringing it to version 0.11. Were sorry that its a bit later than we initially planned, we encountered some pretty serious issues in our initial playtesting that needed addressing.
In this update were bringing you 2 new blocks and 2 more, newly titled, God Powers for you to play with.
Weve added a Water Cannon Block as well as a Rope & Winch block, which can be wound up or unwound and the rope can be cut by a sharp object.
The God Powers that we have added allow you to turn Gravity on and off at will, as well as the ability to drag objects around during the simulation!
Last but not least weve got a fix to a bug that a lot of you builders out there have found frustrating. Weve finally managed to fix the issue where various mechanical blocks intermittently stop working.
Although weve tried very hard to avoid breaking any existing machines with this fix, there may be some machines that are adversely affected by this change. Be assured that we will do our best to address any issues that arise!
We really hope you enjoy these new additions and as always, thank you!
Von
Changelog V0.11:
ADDITIONAL CONTENT;
- Added Water Cannon Block
- Added Rope & Winch Block
- Added Drag God Ability
- Added Zero Gravity God Ability
IMPROVEMENTS;
- Improved Spikeball visuals
- Created new God Powers section in the settings menu
- Optimized Knights in Ipsilion
- Improved visuals of block selection menu
FIXES;
- Fixed Major bug where motorised blocks would randomly lock their rotation & position. (Affected blocks include Steering Block, Steering Hinge, Decoupler, Piston, Spinning Blocks, etc)
- Fixed Flamethrower having infinite fuel in toggle mode
- Reduced jittering on the spring block
- Fixed bug with visuals of propeller when flipped
CHANGES;
- Explosive Decoupler now has stronger joints
- Lowered particles emitted on wood collisions
- Removed drag on Metal Spike Ball
- Removed drag on Wooden Pole
- Reduced Grabber SFX volume
- Moved Plow to Armour Tab